Why Bethesda DESERVED Starfield

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Publicado 2024-02-26
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#starfield #bethesda #skyrim

Skyrim Acoustic Theme Cover By:    • Skyrim: Dragonborn - Main Title Theme...  

Todos los comentarios (21)
  • @arkyUS_YT
    Hey! We’re super close to 1k followers, which would let me be able to monetize my videos for the first time ever! If you even remotely liked the video, please consider dropping a subscribe! Thanks so much to everyone who commented, and liked thus far! I put a ton of blood, sweat, and tears into putting this video together, so seeing all the responses has been incredibly helpful/inspiring/motivational! ❤❤❤
  • @brodieorr5393
    Bethesda makes rpgs for people who don't like rpgs
  • @blackestyang7528
    the best argument against Starfield is realizing you can't heal on your ship's own medbay
  • Bethesda: we love modders! As a reward, here's another fucking update to games a decade or more old. Have fun fixing and updating.
  • @vulpinemachine
    Easiest way to distinguish between a "hater" and a disappointed long-time Bethesda fan? A hater says "Lol it's just Skyrim/Fallout in space." But a disappointed fan, like me, I say, "I WISH it was Skyrim/Fallout in space."
  • They completely fucked the exploration. Nothing else really matters. The fact that I found the same set of datapads 5 times in 1 day on 4 different planets will tell you all you need to know.
  • @TheBHAitken
    "Minimal Contractual Obligation" is the phrase you are looking for. You see, when you own your own company, got investors and become CEO you have a major problem, a problem that comes with success: you cannot retire without tanking your own stock. When a company is recognized for having a "winning team", you cannot break up that team without investors reacting. So as the meme implies the only way the senior management can retire and keep their stock option value is to be bought out. That's right, after 30+ years the senior management were ready to retire, and who was walking down the block looking for something new for Game Pass? After 30+years in Bethesda and 7yrs going nowhere with the game, with Microsoft funding a year's deadline, with RETIREMENT within sight, the management at Bethesda provided the Minimal Contractual Obligation", they produced the legal definition of a "game" and then retired, cashing out their stock options, the moment the game released and cleared Microsoft's legal department. Go check, everyone retired one week after the game came out. "Bethesda" isn't there anymore, Todd Howard is no longer a CEO but a Microsoft employee, and I hope Microsoft fires his (censored).
  • @dangerboss99
    Horse armor was the original sin, only god knows why bethesda is still kicking
  • I'm in my 40s. I had to experience Bethesda's fall from from grace. Played Daggerfall like crack. Coping year by year, game by game, it was like watching a friend die of cancer. I had considered them dysfunctional and "past on' in the 76 debacle. 😢
  • @jin3520
    Bethesda is so complacent. They stopped trying because they didn’t feel like they had to innovate. People buying Skyrim five times sure doesn’t help. Stop it people!
  • One of Bethesda's mistakes was to make Emil Pagliarulo as a lead writer.
  • @w3bbi3
    The reason Bethesda games all feel like Bethesda games is because theyve been using the same goddamn engine for the last 74 years
  • @girth_goblin
    They just can’t keep up when we have games like elden ring and baldurs gate, it isn’t 2010 anymore
  • @JimUK
    They lost Michael Kirkbride and gained Emil Pagliarulo, that was never gonna end well.
  • @MzQTMcHotness
    Bethesda is the toxic boyfriend who keeps saying he’ll change, but we both know he won’t. And for some reason, we keep pretending that one vacation he took us on is still worth the last 12 years of hell.
  • @jeremis4304
    The first problem with bethesda was when they created Morrowind, they relased an outstadning game (my favourite out of their games) but it was buggy and had problems rooted in incompetent engine usage. The lesson they learned was that they can make undercooked games and still be successful. And it resulted in them making every next game less and less polished. Up to Fallout 4, it was still working, though sympthoms were clearly visibile.
  • 19:45 is where this guy finally confesses that this video is 70% about himself and his feelings about games, 25% about Bethesda, 5% about Microsoft and 0% actually about Starfield. Oh but he does ask you to keep an eye out for his "real" Starfield video.
  • @Izzmonster
    I simply disagree. If you look at the changes in game design from morrowind on you'll notice a pattern. I knew fallout76 was inevitable. It was the culmination of every single decision made since morrowind. Starfield was their attempt to bring people back, but far too late as at this point they dont know what makes their games good. They probably believed, like cdpr, bioware, and other studios, that because theyre bethesda it'll just work out. Bethesda has taken a hammer to every single good thing they've had, including mods (with their insistence on forcing paid mods) and blame for their current situation rests entirely on their lack of imagination, inability to change, refusal to learn or take responsibility, and their greed.
  • @jiggycalzone8585
    I think nakeyjakey said it best- the game design was outdated 10 years ago
  • @Oedwak
    Man this makes me feel old. I've been a hard-core gamer since pong was new. As someone who's pretty much seen it all and worked in the industry I have to say this video is on point and you have a new subscriber.