17 Things Destiny 1 did BETTER than Destiny 2

601,999
0
Published 2022-01-12
This video takes a nostalgic journey through 17 things Destiny 1 Did Better Than Destiny 2. D1 and D2 are two unique games each with their own strengths and weaknesses, but there are definitely some awesome D1 features that veteran players miss. Although the majority of D2 players seem to prefer D2 over D1, there’s still a significant portion of the playerbase saying Destiny 1 is better than Destiny 2. Which game do you prefer, and why do you like it more? Let me know in the comments.

I also want to point out that I could easily make the reverse version of this video. That is, Destiny 2 does so, so many things better than Destiny 1. Remember when we had to go to orbit before launching any activities? This video's purpose is simply to recall some of our favorite D1 features that have yet to adequately make it into D2.

If you enjoy the video, pressing the like button helps a TON and I really appreciate it!

Here are some other videos you might enjoy:
The 10 Stages of Every Destiny Player:    • The 10 Stages of Every Destiny 2 Player  
The 10 Stages of Every Hunter Main:    • The 10 Stages of Every Hunter Main (D...  
Ranking EVERY Exotic Weapon Tier List:    • Ranking EVERY Exotic Weapon in Destin...  

Sign up for my Patreon to get cool stuff! Patreon.com/ShadowDestiny

Connect with Shadow:
Join the Community DISCORD — discord.gg/ShadowDestiny
Support my content and get rewards with PATREON — www.patreon.com/shadowdestiny
TWITTER — twitter.com/ltzShadow
INSTAGRAM — www.instagram.com/ltzshadow/
TWITCH — www.twitch.tv/shadowdestiny

#Destiny #Destiny2 #Destiny1

All Comments (21)
  • @stevetrail2307
    I miss the old tower the most. It felt like home, and was perfectly designed.
  • @matsimus8220
    The thing i miss the most is armor sets. They looked way better in D1. Iron banner was the armor i liked the most. Thats why the most used armor sets are trials armor from D1. Now they glow tho.
  • @stevenestes7110
    The Dreadnaught was an awesome destination. I loved the whole prison ship story line, and just how creepy it was there. The court of Oryx was a lot of fun too
  • @countlazuli8753
    The taken King was the peak of strike design, if you ask me. Shield brothers, Sunless Cell, Fallen S.A.B.E.R, Echo Chamber, and Blighted Chalice. Nowadays strikes (and bosses in general) are mostly just something that brings up an immunity shield at every third of remaining health until you defeat a group of ads.
  • @ControlKey
    I miss the old cryptic feel d1 had, just playing and exploring feels completely different in the second game and I really prefer the feel of the 1st
  • @phillipdino6
    I loved the post apocalyptic vibe of D1, it really felt like humanity was just hanging on by a thread, and every strike and mission we did felt like we were reclaiming humanities old places. D2 lost that feel completely and became another sci-fi shooter.
  • I miss the way it felt to explore Mars, Venus, Earth, and the Moon for the first time. It felt mysterious, and abandoned. Like I was an explorer looking for anything left to take home to a waning civilization. Now, D2 feels like we’ve became the strongest force again and now we’re a bunch of soldiers invading the enemies. I loved how D1 made us feel weak and vulnerable. I still visit d1 to this day because it’s just superior, but D2 is still fun regardless!
  • 3:54 It looked so cool for Titans to look like the Warpriest, Hunters to look like the Daughters of Oryx and for Warlock to look like Oryx. It actually felt like you wearing the boss as armor
  • @-Adam.-
    3:28 the most annoying thing is that, most of the cool armors are in eververse and not in activities. It is frustrating to have no drip anymore if you don’t pay
  • @dylandov548
    Finally someone else who misses customizing weapon optics. D1 had wayyy more variety in this regard. Also customizing weapon optics kind of make the gun feel more like your own.
  • @jonnytechno4675
    Also the daily story missions & the secret pathways in some that led to extra / exotic rewards... But just the way you could replay the campaign was also a plus
  • @emichael4846
    Armor in D1 was next level awesome. I was extremely disappointed when D2 first came out that all armor pieces were basically reskins. Even some of the Eververse sets were reskins or very similar to world drops. Also, the game not starting out with random rolls was very disappointing, especially when you could get easy access to godrolls from vendors. Oh, D1 had way better shaders too.
  • @jeremyemerson
    Art direction on armor and weapons were just more tasteful back then. I like(ish) most of what they release in D2, but there's this lived-in quality to many of D1 (especially y1) items that are so much less gaudy than so much of D2's stuff. You mentioned titans. Go look at D1 titan concept art, or just the leveling sets (white quality gear) for titans in D1. That gear looks amazing. I would love to have that kind of stuff be available in D2 for transmog.
  • I just want my glowy Trials huinter cape and cat ears back BUNGIE PLZ
  • @Perkustin
    What i thought was cool in Destiny 1 was the enemy variety. There were all these different colours of Fallen and Cabal, there were also some cool boss/miniboss style enemies that have never been re-used.
  • @eCroz_8611
    Can't put my finger on why I like it more, but I thoroughly enjoyed the leveling system in D1 & like hitting each level milestone. At least once per year, I start a new character in D1 to experience the OG "New Light" journey.
  • @677hahalol5
    The thing I liked about d1 was the vibe it felt mysterious and magical d1 feels so robotic
  • @JRogue1
    For the content model I prefer Forsakens model of having a big expansion followed by 3 seasons rather than the current 4 per year. D1s replayability really carried it through the droughts. As for map rosters, I prefer whichever one has more variety from map to map, before they removed maps it was close but right now D1 takes it
  • Here is my two cents on the Destiny 1 expansion style vs the Destiny 2 season content. The reason I like the D1 style more is because I don't have to wait for anything. I can play to my hearts content, and I don't feel like I HAVE to play the game otherwise I'm going to miss something. With seasonal content, if I don't get everything done in a certain amount of time, it goes away, and I miss the opportunity. Meanwhile, five years later I can still go and do literally anything from Destiny 1. The Destiny 2 style of release supports a "I basically only play Destiny" type of player, while the "I want to play Destiny and other games" is supported by Destiny 1.