Why Is Diablo 4 SO BAD?!

2,402,819
0
Published 2023-07-12
Try Rocket Money for free: rocketmoney.com/actman #rocketmoney #personalfinance

Diablo 4 has sold more copies in it's opening month than any of Blizzard's other games. But does this success mean the game is any good? Well, no... And in this video I'm gonna tell you why.

Editing Help ► youtube.com/@ParagonMitchell
Thumbnail ► twitter.com/EtherealEOD

Follow me on Twitch ➤ www.twitch.tv/theactingmale
SUPPORT the Channel ► www.patreon.com/TheActMan

___TIME STAMPS___
Introduction – 0:00
Minor Complaints – 3:32
Fatal Flaw #1: Difficulty – 4:43
Scaling Difficulty Ruins the Open-World – 8:53
A Dark Tone Makes No Sense – 12:30
Fatal Flaw #2 Skills – 16:36
Camera & Side Content – 20:12
Dumb Stats, Boring Loot – 24:40
Gold is Worthless… in an RPG?! – 28:51
Story – 31:17
Conclusion – 41:22

✪ CONNECT WITH ME ✪
Subscribe ↪ youtube.com/c/TheActMan?sub_confirmation=1
Twitch ➤ www.twitch.tv/theactingmale
Twitter ➤ twitter.com/TheActMan_YT
Act Man TV ➤ bit.ly/2kPXk7f

Discord ➤ discord.gg/yBABtkh
Instagram ➤ www.instagram.com/theactman_yt/
Xbox Live Gamertag ➤ The Act Man

All Comments (21)
  • @48d2fae6d0da
    On the difficulty: its like getting more job experience and earning more money and finding out all the prices just scales with your salary.
  • @Occam601
    It’s weird how in the game industry even if a game makes a billion gajillion bucks it doesn’t necessarily mean it’s good, back in the day I felt like a game making good money was a sign of quality.
  • @adhdflipper9066
    To this day, I still remember first time opening the Butcher’s door on lvl 2 , sh*tting my pants/ having a heart attack, dying immediately, then realizing how undergeared/underleveled I was… such a memorable moment , all these years later I didn’t forget. Such solid points act man! Gave up D3 after only like 100 hours, wouldn’t touch D4 with my 10 foot..
  • @mildchaos6037
    I was wondering why I wasn’t enjoying the game after 20 hours or so. You explained everything perfectly. I kept hoping the fun part would start, it never did
  • @workman3407
    I'm most impressed this man was able to explain about all the problems in the game without once mentioning Path of Exile... That deserves an award.
  • @TimeBucks
    he scaling makes it feel totally pointless
  • @stanbartsch1984
    So my daughter asked what I wanted for my birthday this year, and I told her I was looking at either Baldur's Gate 3 or Diablo IV. I'd never played Baldur's Gate before, but I LOVED Diablo, so I told her I'd probably like Diablo IV better. Well, the more I play Diablo IV, the more I come to the conclusion that I would've been happier with Baldur's Gate 3.
  • @trevorburke8660
    I had the opposite problem, but the same outcome, with the scaling. I found Diablo 4 to be a little too tough, especially when trying to solo a dungeon, and no matter how much I leveled or how much I upgraded my gear, I never felt like I was getting any stronger, so I never felt like I was getting anywhere. This was at launch and I didn't play for more than a few days, so maybe it was made easier or something, but yeah, opposite problem, but same outcome
  • I am not a fan of level scaling. I enjoy going into an area and seeing shit like 10 levels higher and being like "Nope" and ditching. I feel like part of the achievement is entering an area that I wanted to for a while but can only enter once I reach the level requirements. Also it's fun to sometimes challenge your self by going into a higher level area and trying out the mobs or a boss.
  • @juakored
    Like it's been said before, Blizzard never fails to disappoint.
  • @tobim2850
    The funny thing regarding the gold problem is, in the end game it flips around, but still stays a huge problem xD During leveling or first 3 world tiers, like you said, you don't need the gold at all, but once you find good "bases" in wt 4 and need to start rerolling a stat, the entire gold farmed in the complete playthrough and hours of dungeons is gone in seconds without sometimes even hitting the correct stat..
  • @MF-bl6ed
    D1 and D2, you will forever live on in our hearts. Thank you for being in our lives
  • @sekiko7183
    Blizzard is the definition of "disappointment".
  • @JoeRochinski
    This video is insanely depressing because it's all true. The biggest stab was the showcase of D1 NPCs talking about the Butcher. I remember all those conversations. I remember the NPC's names. I haven't played that shit in a quarter century. I don't even remember what I did in D4 last night. For all of D3's faults and missteps, at least I remember the damned boss fights.
  • @markjackman1712
    I feel blessed to have been around to play wow in its prime with lots of friends logging on to experience the same content together. It feels like now there are so many games available and patches and balance updates seem to get released hourly for games which were released yesterday, and because theres so much choice (not neccesarily a bad thing) it feels hard to find a game which sticks around long enough (remains relevant) to build up and retain its community, i feel like there will never be another experience like wow in its prime
  • @PenguinDynasty
    in my honest opinion level scaling almost entirely defeats the point of having levels at all... even in the humble borderlands game getting whooped on by higher level enemies when you first entered a new area felt so good in a harsh way, only cuz i knew eventually i would return to these areas later with better gear and levels and return the favor...
  • @BananaMana69
    To add to your point about NPCs in Diablo 2 once you finish an act and go back everyone treats you with reverance. I always loved that, made you feel like you were really progressing and becoming more powerful.
  • @dreadburnz3522
    My problems with D4 are more or less the same I had with D3. The pacing feels like you're meant to go from point A to point B as fast as possible without ever just...staying a while and listening.
  • @althausz1
    The thing that I have a problem with the most in this game and a ton of modern games is the enemy scaling up with you. It robs me of all the joy of spending time making my characters stronger. Seems like every game has to be open world