Why Is Diablo 4 SO BAD?!

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2023-07-12に共有
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Diablo 4 has sold more copies in it's opening month than any of Blizzard's other games. But does this success mean the game is any good? Well, no... And in this video I'm gonna tell you why.

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___TIME STAMPS___
Introduction – 0:00
Minor Complaints – 3:32
Fatal Flaw #1: Difficulty – 4:43
Scaling Difficulty Ruins the Open-World – 8:53
A Dark Tone Makes No Sense – 12:30
Fatal Flaw #2 Skills – 16:36
Camera & Side Content – 20:12
Dumb Stats, Boring Loot – 24:40
Gold is Worthless… in an RPG?! – 28:51
Story – 31:17
Conclusion – 41:22

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コメント (21)
  • @48d2fae6d0da
    On the difficulty: its like getting more job experience and earning more money and finding out all the prices just scales with your salary.
  • @Occam601
    It’s weird how in the game industry even if a game makes a billion gajillion bucks it doesn’t necessarily mean it’s good, back in the day I felt like a game making good money was a sign of quality.
  • So my daughter asked what I wanted for my birthday this year, and I told her I was looking at either Baldur's Gate 3 or Diablo IV. I'd never played Baldur's Gate before, but I LOVED Diablo, so I told her I'd probably like Diablo IV better. Well, the more I play Diablo IV, the more I come to the conclusion that I would've been happier with Baldur's Gate 3.
  • @mildchaos6037
    I was wondering why I wasn’t enjoying the game after 20 hours or so. You explained everything perfectly. I kept hoping the fun part would start, it never did
  • @workman3407
    I'm most impressed this man was able to explain about all the problems in the game without once mentioning Path of Exile... That deserves an award.
  • I am not a fan of level scaling. I enjoy going into an area and seeing shit like 10 levels higher and being like "Nope" and ditching. I feel like part of the achievement is entering an area that I wanted to for a while but can only enter once I reach the level requirements. Also it's fun to sometimes challenge your self by going into a higher level area and trying out the mobs or a boss.
  • To this day, I still remember first time opening the Butcher’s door on lvl 2 , sh*tting my pants/ having a heart attack, dying immediately, then realizing how undergeared/underleveled I was… such a memorable moment , all these years later I didn’t forget. Such solid points act man! Gave up D3 after only like 100 hours, wouldn’t touch D4 with my 10 foot..
  • I had the opposite problem, but the same outcome, with the scaling. I found Diablo 4 to be a little too tough, especially when trying to solo a dungeon, and no matter how much I leveled or how much I upgraded my gear, I never felt like I was getting any stronger, so I never felt like I was getting anywhere. This was at launch and I didn't play for more than a few days, so maybe it was made easier or something, but yeah, opposite problem, but same outcome
  • @juakored
    Like it's been said before, Blizzard never fails to disappoint.
  • @TimeBucks
    he scaling makes it feel totally pointless
  • @MF-bl6ed
    D1 and D2, you will forever live on in our hearts. Thank you for being in our lives
  • @tobim2850
    The funny thing regarding the gold problem is, in the end game it flips around, but still stays a huge problem xD During leveling or first 3 world tiers, like you said, you don't need the gold at all, but once you find good "bases" in wt 4 and need to start rerolling a stat, the entire gold farmed in the complete playthrough and hours of dungeons is gone in seconds without sometimes even hitting the correct stat..
  • @JoeRochinski
    This video is insanely depressing because it's all true. The biggest stab was the showcase of D1 NPCs talking about the Butcher. I remember all those conversations. I remember the NPC's names. I haven't played that shit in a quarter century. I don't even remember what I did in D4 last night. For all of D3's faults and missteps, at least I remember the damned boss fights.
  • @sekiko7183
    Blizzard is the definition of "disappointment".
  • I feel blessed to have been around to play wow in its prime with lots of friends logging on to experience the same content together. It feels like now there are so many games available and patches and balance updates seem to get released hourly for games which were released yesterday, and because theres so much choice (not neccesarily a bad thing) it feels hard to find a game which sticks around long enough (remains relevant) to build up and retain its community, i feel like there will never be another experience like wow in its prime
  • @yuimitsui9817
    Omg yes, so agree with all of the above. The scaling frustrated me differently as there was a miniboss i just just couldnt get past with my glasscannon mage... it was so frustrating. Two points I'd like to add: 1.) Why does D4 force me to share the open world with other players all of the time, being a narrative driven game? It's so hard to get into the mood on a serious quest when a pink barbarian, figuratively, teabags the lich king in the background. So why can't you decide between an open or closed world? 2.) Why is there no global chat or an easy way to find parties? Whats the point in making it open world without a decent way to interact and trade?
  • @BananaMana69
    To add to your point about NPCs in Diablo 2 once you finish an act and go back everyone treats you with reverance. I always loved that, made you feel like you were really progressing and becoming more powerful.
  • As a die-hard Diablo fan, I couldn’t figure out how to articulate my problems with the game, and your video, especially the, “Name one Blacksmith” line, finally brought together all my feelings towards this game. As I take an early hiatus of the game, which feels so weird to say about a game that just came out, I just hope the devs get a grip and hear you and all the other voices saying the game needs a proper redesign.
  • in my honest opinion level scaling almost entirely defeats the point of having levels at all... even in the humble borderlands game getting whooped on by higher level enemies when you first entered a new area felt so good in a harsh way, only cuz i knew eventually i would return to these areas later with better gear and levels and return the favor...