The Original Suicide Squad Game You Forgot

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2024-02-10に共有
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Suicide Squad, as a game, seems to have a history of following trends. For the last 14 years, WB Games has been trying to make a Suicide Squad game, and it seems they've done it with the release of Suicide Squad Kill the Justice League. Let's review the project's history and why Rocksteady became the developer.

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SOURCES USED
www.neogaf.com/threads/suicide-squad-video-game-ve…
www.engadget.com/2010-07-26-suicide-squad-game-in-…
web.archive.org/web/20131108161519/http://kotaku.c…
www.feerik-art.com/copy-of-pink-softness
kotaku.com/sources-wb-montreal-cancels-unannounced…
   • NEW ARKHAM GAME + SUICIDE SQUAD GAME ...  
   • What Happened to the Superman Game?  

Music via YouTube Audio Library

Intro: 0:00
History: 0:53
Overview: 8:21
END: 9:41

コメント (21)
  • i'll honestly never not be mad that we got this instead of the Batman Beyond inspired game with Damian Wayne as the new Batman; the concept art from that game looks amazing and it's such a shame that we got stuck with this instead.
  • @DinoDave150
    Their Suicide Squad game, the Damien Wayne game, their Superman game, so many projects that WB Montreal were working on that sounded SO much better than the crap we got with Gotham Knights and SS:KTJL. We're living in the worst timeline. Barry! Do your thing!
  • @G59METH
    When the backstory of the game is more interesting than the game itself lmao
  • @mett486
    For me the arkahm Story Ends After Knight :)
  • Why couldn't they just go with an idea like "suicide squad vs the justice lords" or "teen titans vs the justice league" instead of the diarrhea filled dumpster fire that we ended up getting?
  • Interesting stuff, one more thing to add related to what you mentioned: I remember reading a leak back then suggesting that one of the reasons that higher-ups weren't happy and that the project was given to Rocksteady was that WB Games Montreal was struggling with the traversal mechanics and at one point had given every character a system similar to Batman's grapple gun to travel the open world.
  • "this game took 14 years to finally get off the ground" should've stayed on the ground
  • This WB Montreal game, And the canceled sequel to Arkham Knight (Project Sabath) It only leaves me to think that not even Warner was sure what to develop As for DC Outside The Arkham games, they experimented with ideas until they assigned Gotham knights to Montreal, And yet I doubt they know what the next step will be after SQKTJL
  • It feels like WB Montreal and Rocksteady switched projects mid development considering that Gotham Knights took place in a similar position to Arkham Knight narratively. It starts to make alot more sense the more you think about it
  • It's crazy that there might have been a universe where WB Montréal released both a Sucide Squad and Damian Wayne game. They even had concepts for a Superman title. But mismanagement or lack of a clear vision meant that the studio took 9 YEARS to finally ship out a new project, one that didn't justify its long development cycle imo. Btw, according to Jason Schreier, Rocksteady were developing a multiplayer game set in an original universe before they shifted over to SS: KTJL, which helps to prove that Rocksteady always intended to create a multiplayer game of sorts, maybe not a looter shooter, live service experience but still something in that arena. I mean we already know the Superman game rumors were incorrect, so this narrative that WB Games "forced" them to take the company in a certain direction makes less and less sense when stuff like this is revealed.
  • I would’ve preferred WB Montréal’s version of the game then what we end up getting if I’m being honest. It actually sounds very interesting in concept, and I would’ve liked to have played it.
  • @tartarus5862
    I still would have much preferred a Terry McGinnis Batman game over Damien Wayne because I’m a massive Batman Beyond fan, but still I would have been excited and much more interested in the cancelled Damien Wayne game over Suicide Squad Kill the Justice League, at least some of the stuff that they had planned for Project Sabbath sounded interesting and probably would have fit into the Arkhamverse much better then what they’ve done in Suicide Squad.
  • i think the game should have been like dishonored where you have a target and choose your character who has certain powers and permadeath.
  • Rocksteady really tried to commit suicide with suicide squad.
  • @splinterchalk
    The entire time I was playing through SSKTJL, I couldn't stop wondering why Arkham Origins Blackgate wasn't ever being acknowledged. I'm guessing there will be a few throwaway lines about it if/when Deathstroke becomes a playable character (I say if becuase with how the game is performing both commercially and critically, I honestly don't know if they'll support the game for that long). Very interesting to learn more about how all of these old, new, and cancelled projects were intertwined. I wouldn't be shocked if we see an Arkham Asylum remake in the next few years to try and make up for how bad Suicide Squad seems to be performing
  • @sumfgg0tt678
    The rumored dlc characters are complete shit too. Nora Freeze and deadshots daughter.
  • I’d prefer the original idea instead of the awful idea we got!
  • @Arkaner3
    All of that development hell wasn't enough, they had to hire Sweet baby Inc to make it extra shite.