The Problem With Live Service Games

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Published 2022-11-06
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Live-Service Games have become the hot trend in gaming over the last decade... But why? And what are the Problems with Live-Service Games? Lets find out…

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___TIME STAMPS___
Introduction – 0:00
Sponsorship – 3:07
Why Studios Shifted to Live-Service – 4:34
Where Things Get Confusing – 9:01
Killing Creativity – 12:10
Obsessing Over Player Retention – 16:00
Competition is Fierce – 20:35
Conclusion – 26:07


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All Comments (21)
  • @OnurTheXbot
    The “Fix it later” mentality has devoured AAA games
  • "it's not because it's the right thing to do, it's because they're getting sued" always straight facts
  • @nugg3tz347
    “I’m a human being, I have a limited time on this planet. I’m not going to spend it eating garbage.” A beautiful quote I will remember for all life decisions.
  • @itsyaboiguzma
    I can't believe Act Man and his team got the comment section working as soon as the video went up. What a God of a developer.
  • @trautsj
    I love how Act Man literally just made an entire gaming video around the fact he got a new vacuum cleaner. I can respect that.
  • @HerculesMays
    Honestly, one of the things I hate the MOST about a lot of live-service games, is the intense pressure they put you under to log on every day, and do certain tasks that they want you to...it feels so much more like a job than anything resembling the gaming of old. When I play a video game, I want to relax, go at my own pace, not worry about battle passes and just do my own thing. I love playing Majora's mask just to bathe in the atmosphere of places like Zora's domain and explore the world. To me, the "gamer-retention" strategies of modern gaming just kills the experience.
  • "Greed can make a person sloppy, hotshot. Remember that." -From a Character in a Free to Play Game that was released back in 2013 and still standing strong with no live-service shenanigans.
  • @lukasswestt
    “Because that’s where we can put midrolls in” Gets a midroll. This is why I love The Act Man
  • Live service games are honestly not that bad of a concept but most game devs who try it are completely incompetent and use it as an excuse to release the game unfinished and pack it with microtransactions more expensive than full priced games, as well as drip feed the bare minimum amount of (sometimes reused) content.
  • @dono1483
    This reminds me of the lightbulb problem I learned about in school. It is scientifically possible to make a lightbulb that lasts for a lifetime, however these lightbulbs would cause a negative economic impact for the producers, so they instead produce inferior lightbulbs. It is a similar case for games, it’s not about making the best game anymore, it’s about player retention and milking the customers out of their time and money.
  • @piyerus1153
    The smart move used to be "never pre-order games. Wait until release to see if it sucks or not". Now that's being pushed forward to "Wait a year or two after release before you buy a game, to see if they fix it to be playable, or if the game dies and wouldn't have been worth putting time into to begin with".
  • @spangler3901
    This and a lack of passion behind many bigger games is why I got into indie games in the last two years. The games are complete on launch and they don’t artificially make me feel like I’m missing out on anything!
  • The reason games were better before post-launch updates is what you stated as well, it forced the developers/publishers to create not release an unfinished mess, to make sure it was all good before sending to print. There was no easy "patch it later"-alternative. This whole mentality is completely gone now. Publishers can just force the game out despite how unfinished it is, thinking they can always fix it later and give some stupid promises with a road map they'll never live up to.
  • It’s crazy how we are now in a place where teams upon teams of people with massive budgets make a insanely worse product than a small indie studio.
  • @adenhickman5780
    Hey guys, I think the devs might have abandoned this video