Every New Feat And Background From One D&D! // Full Breakdown

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Published 2022-08-26
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Lots of new feats and massive background changes from One D&D playtest material! Let's break it down!

I've been told to use keywords in video descriptions, but I don't know what I'm doing. I stole these tags from MonkeyDM who seems on top of this type of thing when we chat.

TIER LIST How to play Dungeons and Dragons Beginners Guide What class to play in dungeons and dragons best class in D&D best subclass most powerful optimised monk build DandD Warlock Bard Dungeon Master, Fighter, Ranger, Artificer, Cleric, Barbarian, Wizard, Sorcerer, Monk, Paladin, Rogue, DnD Shorts D&D Shorts TikTok Dungeons and Dragons potentially a bit a with dungeoneering tabletop community next to tabletop RPG dungeons and dragons tt 5th edition dragons 3.5e DM GM dungeon master game master tips dnd shorts OGL OGL 2.0a 2.0 1.1 1.1a 1.0a

All Comments (21)
  • The new lucky feat has a number of charges equal to your proficiency bonus instead of just 3
  • Imagine a party where every character has Alert. They roll initiative and then more or less just choose who goes when.
  • Okay but big thing with alert - you’re adding your prof. Bonus to an ability check! This means instead of the +5, you get a lower number, but a rogue can get cheeky with reliable talent and never roll below a 10 on the die
  • @James-xb7qc
    Healer: Thats the point, they literally said that. Make is so the feat is appealing to both healers and non healers but not for the same reason.
  • @frohog
    Regarding common sign language and the idea of speaking it while holding a spell focus or weapon in one hand; personally my ruling would be that if you only have one free hand, you can still sign but you wouldn't have a full range of vocabulary. Like military hand signals you can convey basic tactical information, but would need both hands free in order to convey anything more complex.
  • @Logan-ef8hq
    They've said that it's backward compatible unless it directly changes something. So for the alert feat I would say that is a change and both aren't compatible. At least together. As a DM I wouldn't let them stack but I would be okay with a PC taking either version. Although if we were using the new character creation rules then I would have them use the new variant of alert. Otherwise if they wanted it at a level up and didn't have the new alert then I would let them choose between the two.
  • As a note on the alert feat, rogue's reliable talent applies to any skill check that you add your proficiency bonus to so now it applies to initiative for rogues with this feat
  • @gamergunn7139
    The "swapping initiative" part of Alert has some really interesting possibilities, maybe instead of you giving high initiative to the Wizard or Sorcerer, your Healer could swap with you the Tank cuz they're gonna want you up front.
  • -Alert is god tier for Rogues now. Every single Rogue, at level 11, will have a minimum Initiative roll of ~21, which means Thief (if it still exists) is now a viable build for first round effectiveness, and every Rogue essentially gets to decide who goes first in combat. -Healer got nerfed, not buffed. 5e Healer was 1d6 +4 +# of hit dice for everyone (1d6+5 at 1st level to 1d6+24 at 20th level). Now, the martial classes are getting a higher ceiling at lower levels, but less healing overall (a fighter at level 20 gets 1d10+6 hp -> 7-16 hp, vs getting 1d6+24, or 25-30 hp), AND it takes a hit die to use at all, which is a finite resource. Yes, you're not limited to once per rest, but you're also simply supplanting a short rest in terms of spending hit dice without gaining any of the other benefits of a short rest. -Tavern Brawler - auto pushing someone with an unarmed strike with no way to oppose it is not just pretty good - it's straight up broken. Every Monk should have this, full stop.
  • Arcane also includes Artificer, Warlock, and Bard. For Primal it also includes Ranger. Imo this makes the game MASSIVELY more fun because it means classes share spell lists
  • @leylinea6866
    I hope we do get a good crafting system! Like you said, too early to tell right now, but I’m looking forward to that possibility!
  • I enjoy that they’re letting you start off with a feat now, since it gives you the option to immediately plan for the meta aspects of your character as you go. Even for a roleplay focused character this is useful, since you can essentially pick up a social feat right off the bat to indicate your talents.
  • @alihadi3874
    I love the fact they're balancing feats more
  • @Harakiri404
    06:55 you actually get luck points equal to you Proficiency bonus per long Rest.
  • There were several times in the video you said "[...] And choose the highest," such as with Lucky and Savage Attacker. These feats allow you to choose any result, not just the highest. Why you wouldn't use the highest would be rare, but available (such as using Lucky and Portent to create "Murphy's Law" character).
  • @WolfHreda
    I'm hoping they give Rangers a good upgrade, because I'm definitely gonna make a Dwarf Ranger to put that Stonecunning to good use.
  • @tempname3308
    I would argue that Healer (as described in the vid, I don’t have the text at hand to compare) got bonked quite hard by the nerf hammer. The reason I favored it was the nearly unlimited potential *of the “stabilize with one hit point” half of the feat. In the past, I’ve used the feat in low-level combat a dozen times on the same creature over an adventuring day (not many healing resources, and they were the frontliner for the group, so they kept getting dropped). In combat, coming back with 1hp is mathematically the same as coming back with 5-8hp most of the time, because that’s still getting hit once and dropping. Now, the feat apparently costs a very limited resource as well. This is... concerning. The once per short rest healing wasn’t as spamable for the original, but again, no “limited player resource” cost, just a tiny amount of gold.
  • I love your channel for the D&D, but your ad reads... are a thing of beauty. I would watch a super-cut of your ad reads all day. Great job man!!!