NEW Juggerknight vs Spearton Legion! | Stick War 3

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Publicado 2022-10-22
NEW Juggerknight vs Spearton Legion! | Stick War 3

Welcome back to SW3! Today I lead a new army of Juggerknights on a rampage! Time to see just how powerful these daedric looking units are. Let's do this!

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Todos los comentarios (21)
  • @goldngamer1365
    Baron here's a bunch of tips for you. -Chaos units have an auto heal and an auto heal. Chaos units can cure after a bit which makes poison almost useless. The auto heal allows you to heal without garrisoning. -Speaking of cure, deads(melee and toxic) are immune to rune of reanimation as that would make battles a lot longer than normal. -The Juggerknights have more health than speartons but are a slight bit slower. -Juggerknights work extremely well with Eclipsors, as they are both fairly slow, deal tons of damage, and benefit very well from Toxic totality and rune of reanimation. Deads aren't the only Chaos unit. -Remember to use the correct miners, both miners have different stats, Enslaved miners have less health, are light units, but benefit from Chaos auto heal and cure aswell as toxic totality, whilst Order miners have more health are heavy units, and benefit from Voltaic armor but other than that they have less upgrades than enslaved miners. -The Rippriders aren't very strong. They deal splash but don't do a lot of damage, they are tanky but not as tanky as Toxic Deads, infact they have the same health as Shadowrath the only difference being that they are heavy rather than light with the Shadows. Basically they are heavy Shadowrath. -Rippriders are the fastest unit ingame(Fastest base speed as raging bombers and Shadows are faster[Bombers and Shadows are the exact same speed])
  • @Jasonwhitham
    The upgrade idea for the Merics to fight sounds fun ! I'll try my best to make this happen!
  • If you are in multiplayer, here is some tactics you can do with this Jugger. 1. Along with other Chaos units, try applying Toxic Totality and Acid Rain. Be sure you have the Rune of Reanimation to overwhelm the enemy. 2. Consider putting Ripriders and apply Spiritons to disctract Eclipsors and Archidons. 3. Use Zombie Apocalypse. You must upgrade completely so it can summon 4 deads at once. This will give you an opportunity to poison enemy soldiers along with the miners. (Only if you have Rune of Reanimation) 4. Spam these Juggers. It will benefit you a lot since it can stun and can torture the enemies especially giants. This will not work on Eclipsors because they can't reach them (only ranged units like Toxic Deads and Archidons can). 5. If your Juggers are still attacking enemies and are ambushed by ranged units. Try user controlling one of them to charge on them. Kill as many as possible before you die. You can also take them on with Lightning cloud or Acid Rain. 6. Giants might be slow, but before you attack the opponent, deploy at least two of them while the Juggers are fighting because they can inflict more damage than them to the enemy which is cool. But watch out if the opponent spams archers and uses Glacial Fletching. That's the tactic I can explain for you. I guess you have your own tactic when using these Juggers.
  • @DeimosAlmight
    Baron: *Equips ranged zombies* Also Baron: *Spams Juggerknights*
  • @Lam4tm
    Yes, Juggerknights are definitely getting a nerf when they are released to open beta. The stats now are just horribly unbalanced. Also what design do you prefer, SE Jug or SW3 Jug?
  • Atreyos was buffed masively. And if you pair him with enchanted pike, his damage will be OP. Also he is pronounced as “At-re-yos” not “Arteyos” Like this so Baron can see
  • I like how baron still pronounces the name "Arteyos" instead of "Atreyos" as it clearly says lol
  • Baron I love all your videos, would love to see some more updates on Stickman Trenches soon :D
  • @xxproericxx6833
    The juggernaut looks op and epic also Happy Halloween Baron
  • Making them not regen was a good idea that was OP. They should be immune to poison if you ask me tho. otherwise, it doesn't really fit with the deads deck. Although they can be upgraded with toxic totality. Overall pretty good update the chaos army needed it bad. They were so underpowered as a whole, the Juggerknights are giving them that much-needed boost.
  • Baron smart fact Speartons have more health and defence and fast attack speed because being a defensive tank Juggerknigth have more damage and high health but slow attack speed because of there armor and because of being a offensive tank Speartons are faster But the juggerknigths have charge but if they don't charge there very slow because of the armor And speartons do a shield wall making them take less damage Juggerknigths don't use there shield Thats it baron sorry for this being so long thank you
  • it seems the juggerknight got the dead-Kai to marrowkai treatment he lost some meat
  • @FlareSlayer3760
    Nice video. Also the Juggerknights and Rippriders (Riptor) will be removed in the next update since they will be in developer testing because the units are not yet finalized and not ready so the devs want the players to have an early test of these new units.
  • @violet0768
    Got to say, when juggerkights are really good. Now I won't use Speartans any more XD
  • @user-yl3jd5ro5v
    it is good for eclipsors that they are less harassed then archers since they can fly
  • @kingbest4U
    They should make them immune to poison and make them brittle when in ice so they take more dmg
  • @AlexThePro543
    Juggerknight:CHARGEEEEE Speartons:born to die but not before them Juggerknight:💀💀💀☠️☠️
  • @cooldude9881
    I love this guy,I was wondering if you could do some more forts more often?❤😅❤🎉🎉🎉🎉🎉🎉🎉🎉🎉