Encounter Walkthrough - Drowned Sailors

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Published 2022-09-01
New to Dungeon Mastering? Here's your guide for running the first encounter from the D&D Starter Set: Dragons of Stormwreck Isle. (For DMs only as this video includes adventure spoilers!)

All Comments (21)
  • @MrFox101
    Wonderful explanation. Thank you, from a 43 year old, brand new DM, who has just discovered D&D with his kids.
  • @sweeety969
    Jane Douglas? What are you doing here? How long have you been here? Blink twice if you need help.
  • @danbanana6481
    i went through a phase of binging outsidexbox vids last year. i am stoked to see jane in this vid! the perfect person for explaining this stuff clearly tbh
  • @natnorth
    Love when things I see online crossover with other things I see online!
  • I use 3x5 cards to help keep track of everything. Just laminate and you can use dry erase markers and re-use as needed.
  • @Keovar
    You're a natural to cosplay Shadowheart.
  • @mrdarlok
    great enthusiasm! great prep! QQ, wouldn’t all the zombies be on the same initiative order? ie all 3 be attacking at the same time? it’s been a minute since i’ve played but i recall that being the method, cheers!
  • @dlear85
    Have the last starter set and the essentials kit, and the core rulebooks but still havnt played. Hopefully this new Set will kickstart me finally!
  • @RottenRogerDM
    You could do a log in sheet. My sheet has Name, Class & level, Hit points, AC, Saving for DC (for casters), Passive Perception, Passive Instegation, and Notes. This way you don't have to keep asking if you hit the pc. And gives a general idea of how many hit points a PC may have; so you can if you want change targets and have mercy on the poor rogue.
  • @wannabkain4400
    As the zombies are all the same type you would only need to roll initiative once for the whole group not individually
  • @Flayne009
    Haven't played since 2nd Edition. On the wizard's character sheet under "Spell Attacks and Saving Throws" it states "When you make a spell attack, you roll a 1d20+5 to see if you hit." How come that part was left out of the video or am I misunderstanding something?
  • @KnicKnac
    My gold is on Carl the zombie wrecking the party. lol
  • @rexthepest2392
    Would the cleric cure wounds wisdom modifier be plus 5? Because of the plus 2 proficiency?
  • @cwesley2005
    I’ve always played that a nat 20 automatically gets one full damage die then roll that die again for additional damage. Nothing worse then rolling 20 then 2 1’s!