The Palette Swaps of Shin Megami Tensei NINE

Published 2024-07-23
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TIMESTAMPS
Introduction - 0:00
Orochi & Co - 0:50
Kikuri-hime & Co - 2:16
Apsaras & Co - 3:36
Tajikarao & Co - 5:00
Mizuchi & Co - 6:22
Forneus & Co - 7:25
Lakshmi & Co - 9:01
Ganga & Co - 10:11
Yaksa & Co - 11:22
Shiva & Co - 12:52
Garuda & Co: 13:43
Cerberus & Co - 14:32
Cyclops & Co - 15:54
Basilisk & Co - 17:02
Qilin & Co - 18:05
Zhuque & Co - 18:56
The Elements - 20:20
The Divines; Virtue & Co - 20:58
The Divines; Power & Co - 21:36
The Divines; Principality & Co - 22:08
The Divines; Unused Angels, Etc - 22:43
Onamuch & Co - 24:19
Preta & Co - 25:50
Ganesha & Co - 27:45
Unicorn & Co - 29:06
Take-Mikazuchi & Co - 30:05
Eligor & Co - 31:15
Naga & Co - 32:28
Titania & Co - 33:30
Titan & Co - 34:59
Jinn & Co - 37:01
Harpy & Co - 39:04
Bibliography, Songs Used and Thanks - 40:42

All Comments (10)
  • Of course you used the Demon Haunt theme for the Unicorn segment, since its return is the most significant addition in Vengeance
  • @rem7019
    very thoroughly researched and well presented. this kinda thing scratches my brain so hard, having my formative megatens be 4/4a/sj made seeing stuff like thor as titan or ananta as orochi or all the divines so weird but fascinating, and the rabbit hole of art/asset reuse can even exist across the past 3 decades of the series as potential/possibly unintentional comparative mythology really is part of what makes megaten so special as a video game drawing from culture and theology
  • @alter_3g0
    Small note on Coatlique - her palleteswap history technically goes even further back, as she was an Echidna palleteswap in Megami Tensei II before her SMT1 appearance. I would assume because of them both being associated with serpents and being viewed as "mother deities" in megaten's context. As for the Furies being split into three separate entities - they are in persona 1, alongside the harpy sisters and, I think, an extra harpy edit (Siren I think?). Giten Megami Tensei bloats the harpy recolors even further, as the Moirae are harpy recolors in that game as well (and part of the raptor race for some reason)
  • @BynineStudio
    super interesting! i really like when RPG devs get clever with palette swapping/reusing rigs. of course, something like just changing the color and associated element is pretty lame, but the limitations can make for some creative solutions while still saving resources
  • @chrishunter9185
    I love your videos on SMT NINE. They're always fun and informative to watch. (Also I really liked your choice of music throughout. Very fitting).
  • @Jurarigo
    A designer: So... how many bird demons you want? We only have a few models... NINE's director: YES. ALL OF THEM. AT ONCE.
  • @egghamilton7205
    Unrelated (I am halfway through the video) but does anyone know why Virtue’s Devil Summoner design hasn’t reappeared in a modern Megaten game besides Persona 3 Reload?? Why do they cut out one of the nine orders of angels in most 3D games?