High Jump Mode Is PEAK Splatoon 3...
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Publicado 2023-08-15
Splatoon 3 had a recent challenge called High Jump Mode, and not only was it a unique gimmick but it made the stages super fun.
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Todos los comentarios (21)
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This challenge is cruel because it makes you realize how fun the game could be with Flanks.
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This challenge proved that actual flank routes make the game SO much more fun
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This mode fundamentally makes the maps 10x better with flanks that didn't exist in this mode. The best challenge so far
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The “Oh wait, now I can do this?” feeling of this challenge was something none of the other ones we’ve had have ever come close to. Here’s hoping that we will get more types of things like this with the anniversary update
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I would love a challenge where everyone has maxed abilities. Everyone spawning in seconds, flying across the map, getting specials every 30 seconds I feel like it would be really fun
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hopefully the devs take note of how fun it was to have actual approach options with the super jump gimmick so that they actually implement routes in the new maps
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The 3 games of this challenge I got to play were by FAR the most fun I've had in Splatoon 3 since launch, I really, really, REALLY hope they fix the scheduling of challenges in the future
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This mode by far is the best thing that's happened to Splatoon in years
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I really hope they add these modes to private battles fast, it would be really fun to watch a tournament with high jump.
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The Mellana kill at the end is the funniest part of the entire video
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Hopefully the message from this challenge for the devs is that flank routes make the game instantly more fun
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Heartwarming: Prisoners see the sun for the first time in years.
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This proves that making these maps fun could be REALLY simple and i honestly hope we get redesigns at some point.
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High jump was the best challenge so far
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I'm quite happy about this mode because as a range main it allowed me to actually have fun instead of being brain-dead and I managed to get 23 something which is something I don't usually get so honestly make this a new mode in it's own right
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its definitly an interesting challenge, too bad it is only around for 6 hrs a day at the most un savory times. I also forgot it was happening, as I do with everything like this.
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God, I loved my time with this challenge so much. Being able to move freely on Umami ruins felt so right.
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Getting to play paintbrush on this mode was so stupidly fun I genuinely look forward to when this mode is next available for how much fun there is with both flanks and movement options with weapons
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I'm so sad I missed this mode! I didn't know it was happening and I was busy the whole day, now I just gotta hope it comes back soon, glad you had fun tho!
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This gamemode made dynamo super fun since it got a slightly more reliable and longer kill range and made it able to flank to surprise opponents. Loved it!