Cube Engine Test

Published 2013-11-12
A test of my cube-based rendering engine, done in Java with LWJGL. My brother did the textures. Very simple lighting technique used for now. Basic collision detection is implemented, as is gravity. Non-visible block faces aren't rendered, and display lists are used to improve performance. Not using a VBO yet though. But it runs very smoothly when Bandicam isn't gobbling up all my CPU resources!

All Comments (5)
  • @rougeandrei9095
    I know you are the developer of Redstone paste mod i subscribed to you for saying good job! well done! and thanks for the mod i always wished i have a redstone sticking on walls for support i subscribed liked all your videos and possibly donate well done! man
  • @jonathanl3068
    Hey, would it be possible to open source your FyCraft mod. I'm interested in updating and adding features to it
  • @Zen-rw2fz
    how ild were you when you did that?