Making Your Greyhawk Campaign Feel More Like Greyhawk

Published 2024-06-20
I look at 4 ways to make a Greyhawk campaign feel more "Greyhawkian".

0:00 What's today's video about?
0:30 Using the Lore
4:15 Using the Famous NPCs
7:29 Using the Balance
10:17 Using the Famous Adventures

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All Comments (21)
  • @Mr_Welch
    I always put Sam Neill quality mustaches on all my drow warriors. Then my players know they aren't in Faerun anymore.
  • @hamishshaw4907
    I agree that tying into the campaign history is CRUCIAL to making Greyhawk feel like Greyhawk. And Greyhawk absolutely has the best villains of any campaign world hands down. Great video!
  • What I loved about Greyhawk was that it was fairly neutral so you could flavor Greyhawk the way you want.
  • @godking4621
    I've used the Isle of Dread module to launch a Cthulhu/Elder Evil Campaign. The Isle led to the Temple of Elemental Evil, which I pushed into an adventure to the Pomarj. This led the adventures to White Plume Mountain....then an Expedition to the Barrier peaks before it culminated in The Elder Elemental cult trying to Summon Yog-Sothoth through the portals at Tovag Baragu in Blackmoor. The players stopped the cult and saved the world.... however the cult did succeed in freeing an aspect of Nyarlathotep that had been trapped for millennia. And so Nyarlathotep...known in Greyhawk as Tharzidun....walks free again... The adventures continue....as a mysterious island has appeared in the center of the Lake of Unknown Depths...the Nyr Dyv....
  • @troffle
    Am ever so slightly disappointed that Way #1 wasn't "Get your 5e books out, lay them on a stone altar, set fire to them and beg Boccob and Quetzalcoatl to hide your party from Mictlantecuhtli, Tezcatlipoca and the whole Hasbro pantheon". I KID, I KID. ... mostly...
  • @sststr
    Also: use Greyhawk specific names for monsters. Orc = euroz, kobolds = celbit, goblins = jebli, etc.
  • @russopland
    Great advice (as always), Joe! I really enjoy the T1-4 series (incorporating your T0 and T5), linking to a modified A1-4 series, then S9 & S10 to link to GDQ1-7, incorporating your G1A, D4 and Q2. (phew!) If the enterprising DM were to set this odyssey against the backdrop of the 576-591CY, one would have a literally epic campaign lasting years. Cheers! 🍻
  • @scott4092
    I love this stuff. When my group beat the Slave Lords back in the day, of course they all escaped/were imprisoned/etc, so they could become recurring villains. They're all just too damn cool to kill off.
  • @grillwizard
    I ran T1-4 and then A1-4. After that, I threw in a RJK's Dark Druids (heavily modified, I put your T5 there), then a couple of casl´s Markessa modules, and then I-1 set in the Suss. All that before G1-3. Now after D1-2 I'm using your D4 along with D3, leading to a grand finale with your Q2.
  • (Cool BSG shirt!) Simply running the Greyhawk religious pantheon and having various of those factions vie against each other in a campaign is another great way to make a setting more "Greyhawkian"!
  • Great tips. Greyhawk is all about the big themes rather than the minor details. As long as those remain consistent with the established setting, there is endless room to fill in the minutiae. The Circle of Eight, Iuz's pursuit of power and the free peoples who oppose him, the Scarlet Brotherhood, and so much more, are the foundation upon which a creative DM can shape their own coherent and recognizable version of the world.
  • @mattinthehat3
    This is why I love your channel. It's videos like this that I find to be very helpful and informative for setting up a new campaign in the world of Greyhawk. Excellent video as always.
  • @BockwinkleB
    Dont forget sloping passages, insta kill traps and iron spikes.
  • Thank you so much for helping realize the horizon of adventure in the World of Greyhawk is ever greater than our imagination limits 😀 A world our lives cannot exhaust! Please keep believing in Greyhawk; helping us find wonder, and adventure again! May St Cuthbert ever defend your way :) Bravo Zulu brother. Very respectfully, Todd+
  • I played in a Greyhawk not too long ago that included Drawjim, and that was a was a huge suprise and really felt part of the world. Until it went off the rails.
  • @mykediemart
    The old modules seem to get me thinking of all the ways it can spin off and expand.
  • @Andre99328
    Great advice. I am playing for 35 years on Greyhawk on and off. My favourite evil force is Iuz. However, I am currently running a campaign, where the Scarlet Brotherhood plays a major part and I have a LG monk in my group who oposes them. We started 576 and are now 579, with my players adventuring in the Hold of the Seaprinces. They work for the ruler Prince Jeon II and will eventually detect the agents of the Scarlet Brotherhood, who are in the process of undermining the Sea Princes which will lead to the mass assassinations, mentioned in the Greyhawk Wars. We started with the Saltmarsh trilogy, and I have Drawmij as a major NPC, working in the background with his sea mages. Works well and I guess it feels very Greyhawkish 😊.
  • @chrisault5788
    Fellow grognard here. Just wanted to thank you for all your content and hard work! Been using all your videos and downloads to inspire my home-brew Adventures in the Flanaess campaign. Where I'm running a one-on-one with a Tiefling Rogue adopted by the Rhennee (Voran's barge-family actually - if I can take that liberty lol, thank you), and my main group starting in the city of Leukish (and they are loving the horse tracks there!)... it's a sandbox style game and I'm gently trying to nudge them in the direction of Hommlet, or the Keep. But for some reason (they know very little of Greyhawk, they're FR fans), the really want to go to Geoff... giants anyone? Thanks again, for keeping Greyhawk alive and true.