Out of Bounds Secrets | Bendy and the Ink Machine - Boundary Break Ft. TheMeatly

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Published 2021-03-05
Lets take the camera absolutely anywhere we want to learn more about BATIM!

Every episode I have -    • Boundary Break  

Patreon Support Boundary Break: www.patreon.com/BoundaryBreak

🐦Shesez Twitter: twitter.com/BoundaryBreak

Twitch.tv/boundarybreak



Fans have made a discord chat room if you guys like that stuff. Heres a link: discord.gg/boundarybreak

Intro Theme remixed by F1NG3RS - youtube.com/user/F1NG3RSMUSIC
Logo by rainbowcupcakemonster.com (twitter.com/RCM_Art), pixel design by Clay Burton: www.clayburton.ca
Outro art sourced and repurposed from Startropics, animated by Clay Burton: www.clayburton.c

All Comments (21)
  • I truly love how the developer is so enthusiastic about explaining all of this out of boundries stuff.
  • @coolhatkid
    The ''Wandering is a terrible sin'' signs remind me of the ''SOD OFF'' cheese wheels from A Hat In Time
  • @brodee0
    "BATDR will not be a sequel or a prequel" Also TheMeatly: I can't wait to crack open the sequel for the game
  • @stefanatg8544
    Only the legends that played the console version knew this because the graphics were very different. 12:08
  • @apawture
    ill be honest, if i ever get to a point where im able to make games and there ends up being a boundary break episode about them, that would make me SO happy
  • @TheHannahcast
    The fact that the final shot of Joey Drew Studios was a pre-rendered video makes so much sense now. Like... it felt very two-dimensional, where the rest of the game had legit depth perception.
  • @funforall9741
    Shoutouts to meatly, genuinely earned a place in game history with a beautiful unique horror game, your game will never be forgotten
  • @hroberson3397
    I've literally never seen screenshots, gifs, anything about the actual gameplay style of this game. All this time I thought it was like Cuphead. Gorgeous style, but super weird I haven't seen it at all outside of fanart.
  • @batdogduke
    The Meatly just sounds like a very sweet guy. I wish that Bendy didn't fall into irrelevancy, because unlike a lot of trendy-y horror games, I always felt like there was a lot of care put into it. The designs were my favorite part of the game, and the whole game itself reminded me of older games like silent hill and half life. I really never understood why, but I guess it has to do with the simplicity they had with the dialogue, and the crazy characters. Good job with the video, Shesez, and thanks to The Meatly for helping out!
  • @IHSGames
    Boundary Break: No clips through the studio Henry when he fell through the ground in chapter 1: First Time?
  • @strain42
    Absolutely fantastic look into the world of Bendy, especially when the world is the game's strongest point. I absolutely loved this!
  • @YoSparkles
    Please do a boundary break of Okami! It would be cool!
  • @ChristopherMoom
    10:27 Watching Shesez zoom into Joey's face should be counted as a jumpscare, because there is not a single timeline where anybody would ever be prepared for that amount of detail
  • @Ertyez
    This is taking Bendy and the Hack Machine to a whole new level! Loved the vid, there's a bunch of things I didn't even know existed 😄
  • @zenith613
    Boundary break in a nutshell: Hippety hoppity your secrets are now my property.
  • @W74_Pizza
    When I was out of bounds in the game it was always a black void. This, this is new.
  • I don't know if you will find anything interesting, but I would love to see a Hitman series boundary break
  • @RetroComplex
    this game was really great to play, and seeing the level of detail that some of the stuff has is really great means that the creator has wayyy to much love for his craft.
  • Yo I was so obsessed with Bendy and the ink machine, everything that had bendy and the ink machine I loved, expect ships.
  • @ringpop6482
    I love how Themeatly constantly sounds like he's trying to do a Kermit voice and it's adorable