It's Animation time...

Published 2024-02-01
The interactive vid coming soon!

All Comments (8)
  • Fun fact: I originally started my channel to join maps Also tips from someone who’s been doing animation for like two years now if you want: -don’t do it one frame to the next, make key frames (as in the main poses your character will be in) and fill in the exact movement later. This will stop things from just deteriorating over time (ex: the head getting smaller). Not that it happened in this one but it’s good for longer animations. -if you care for your sanity do not add every detail -you can tell which layer is your sketch and which is the previous layer by color coding onion frames like you did. -copy paste is your friend. If you have a part of the body that is standing still for a few frames, don’t redraw it just copy paste it fit all those frames. If firealpsca lets you drag frames, even better -if your program has tweening, learn how to use it. Tweening will save your life Also I’m the person who doesn’t just use the paint bucket tool because sometimes I’ll add shading to my animations because I hate myself.