Nintendo Published That?!

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Published 2023-07-26

All Comments (21)
  • @TeeGee3
    It still boggles my mind that Nintendo publishes Mario games
  • @KaePengii
    Scott the Woz can you pick me up from school today
  • @diobrando5953
    The Magical Mirror with Mickey Mouse was probably more strange to me. Not only did Nintendo publish and Capcom develop, but Miyamoto was also involved in it too as a producer.
  • @Mrnotpib
    Microsoft published three or four Barney the Dinosaur games for Windows. Not one of their consoles, but they did have the publishing rights…for Barney the Dinosaur.
  • @BugsyFoga
    Somedays you just wake up from a cold sweat and remember that Nintendo published Devil’s Third for the Wii U of all consoles .
  • @Keeereeejou
    Square Enix handing over games for Nintendo to publish always ensures that the games actually get Marketing instead of the good ol Squenix method of not that
  • @Cybercymbre
    Take a shot whenever Scott makes up a new game show
  • @unluckyfives
    Scott the Woz was originally published by Scott's parents. Pretty crazy.
  • @LunalynDragon
    I like how many of these Scott's Stash videos are starting to feel like more relaxed renditions of ideas that wouldn't work as an entire normal video or added information about topics discussed in the past. Still got that humor sprinkled in here and there now, and just very focused on the idea at hand. It's honestly great!
  • @bfish89ryuhayabusa
    Fun fact: Nintendo wanted to help develop and publish Plok for SNES. I don't know how much they helped with development, but they dropped out at the last minute, and Software Creations had to scramble to find a publisher, and the publisher they found refused to pay the extra money for the battery save they had wanted. And the reason Nintendo gave for dropping out? That it was too similar to a game they were working on. That game was most likely Yoshi's Island.
  • @LittleMissGhostess
    This is less of a weird publishing deal and more a weird licensing daisychain but: Sony owns the Ratchet & Clank IP, but they outsourced the 2016 movie to their film rival Universal instead of having Sony Animation make it. Universal outsourced it to animation studio Mainframe (then Rainmaker Entertainment) to make it instead of having their subsidiary Illumination or newly acquired DreamWorks make it. Then Mainframe licensed the movie to Sony to make a tie-in game for the PS4, so of course Sony commissioned Insomniac to make it as they didn’t own the studio at the time. So Ratchet & Clank PS4 is a movie tie-in video game developed by Insomniac who were commissioned by Sony who licensed it from Mainframe who was outsourced by Universal who was outsourced by Sony based on a Sony IP created by Insomniac. What the Hell.
  • @Jake76667
    i think the reason why nintendo publishes the dragon quest games on there own platforms is because nintendo of japan absolutely loves & respects the hell out of the dragon quest series unlike in america
  • @wplays4271
    One of the weirdest publishes I’ve seen was Cars 3 by WB Games. Disney Interactive Entertainment closed down the year before it released, and it eventually lead to WB publishing it instead. I just find it weird how WB published a game for one of it’s biggest rivals
  • @HalfHeartedJG
    All you need is a “Hey all” and a few face shots and this is basically just a regular Scott the Woz episode. Great stuff.
  • @IL-tx3ul
    The Magical Mirror with Mickey Mouse has this wonderful horror vibe from the lack of dialogue to the empty environment to Mickey's cold, dead eyes. I've found myself genuinely questioning whether it was intentional. ...or maybe that paper ghost just terrified me as a young child and the fear still lives in my body
  • @madmanmortonyt4890
    12:09 The Bionic Commando game was a result of a partnership between Nintendo and Capcom at the time. Nintendo would develop games for Capcom, and Capcom would develop games for Nintendo. It's why we got all those Zelda titles for GBC/GBA. Flagship was funded by Capcom.
  • If you want something kinda weird, Nintendo published the Japanese only Famicom game Popeye no Eigo Asobi. It is basically hangman with Popeye characters.
  • @DarkLink1996.
    Those Hamtaro games go deeper than you think. We owe the very existence of Miis to the (Japanese only) first one. Also Miyamoto directed a few of them, and there's a pretty big Zelda reference in one. Alphadream developed the GBA ones. But back to the Miis. Yoshio Sakamoto wanted to make a successor to the first Hamtaro game, which was kind of like a fortune telling game, for the DS. As development went on, he thought it would be cool to have a facsimile of the player involved. Miyamoto saw this and wanted that upgraded and implemented into the Wii. The DS game ended up being Tomodachi Collection on DS, with the Wii's Miis having been backported to the original project. From Tomodachi Collection came Tomodachi Life, Miitomo, and Miitopia, and all those Streetpass Mii games can probably trace their way back to it too. Hamtaro has a LEGACY
  • @EmmBee27
    Speaking of Snoopy, Microsoft ended up publishing a Peanuts game for XBLA called Snoopy Flying Ace. It was actually a really damn good game.
  • @Llucmenork
    Pretty sure Nintendo actually helped devop Hamtaro, and not just publish it. They are in the credits!