The ACTUAL History of Early Minecraft

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Published 2024-07-13
I started this project a little over 2 months ago and I'm mostly happy with how it turned out. There's a bunch of stuff I either cut out or shortened to try make the video under an hour, but ultimately I couldn't do that. I feel like the video loses steam a bit in the second half, What do you think?

Music credits and sources : justpaste.it/cs51p

00:00 Prehistory
12:26 It's not copying, it's inspiration
21:59 Multiplayer
33:30 Minecrafts Greatest Antagonist
42:02 Infinite danger
51:24 Unknown
58:29 Broken Promises
01:08:30 Conclusion

Temporary secret video:    • "But Maxwell only has 75 health" (Day...  

All Comments (21)
  • @artifactU
    'valve employees were to busy playing minecraft to work on team fortress 2' yeah that sounds about right
  • @blockoboi5941
    Having disk 13 play from a jukebox while you were in a cave would have been so evil 😭
  • @Tekshipie
    You know you're old when you can remember reading a few of the hate-posts from the forum about Dock's art style, the day they came out.
  • @NoName......
    Damn. Don't Starve looks a lot different after the newest update
  • @grotn_
    My biggest take away from this is that Spleef was way older than I thought
  • How Notch developed the game reminds me of how Zeekers and McPig are handling their developments. Zeekers is constantly adding random stuff no one asked for because he thinks it’s cool, and McPig seems to be constantly bouncing between different projects, creating new ones before remotely finishing his current one.
  • This video has a lot of weird points in it. Overall it's a good timeline, but like one example is when you say everyone decided that Minecraft didn't need music...but no one ever said that, Notch in fact says the opposite of "I wonder what music does fit Minecraft". The only thing said was Notch's music doesn't fit Minecraft. Another point in the video continues the theme of you saying something that is disproven by the background visuals. That is when you mention Notch planned to release an expansion the the game, but the bolded text in the background says it would be free to those who own the game. So clearly he used expansion in place of what we would now call an update.
  • @turtleguy4109
    Ah, good. So this channel wasn't just a fever dream.
  • @YouW00t
    Darkness based on height was actually a feature! If you were deep enough the game started to render a black fog that made deeper parts of caves darker, even with torches. It was called 'Void Fog' and it used to reach its peak at around Y8, when that low the game would greatly limit your render distance and particles floated around near bedrock. According to the wiki, it was removed from the game in 1.8 because of performance issues and it seems players didn't like it so much.
  • @justdark863
    So uhh, that Copeland herobrine stream was found a day after you uploaded
  • @Tisisrealnow
    this is probably the only early minecraft video that isnt constantly covered in rose tinted glasses and called the game 'perfect' or a 'masterpiece', the game appeared to have flaws from the start and im glad you pointed them out, because i always wondered how the hell did people find like 8 blocks and a flat world so engaging. Its just a matter of how the gaming world was at that period and how a developer decided to approach and interact with the community. Thanks for another peak video OrangE, cant wait for the next one.
  • @ThatBombGuy
    This video was way more unique than most Minecraft history videos I’ve seen. Usually they start somewhere in pre-alpha to indev glancing over it. Then moving onto YouTubers that made the game popular. Going over the community forums, Pre-Minecraft, and just taking a closer look at those older builds is a great breath of fresh air.
  • @misterk7_-
    This is a really, really deep and good retrospective of the game. I like how you support that minecraft's critisism has basically always been there from the beginning, but yet hasn't stopped it from becoming the best selling game ever. So what really makes minecraft successful is just in its sandbox-survival building foundation.
  • honestly, i have no idea how this is the first time im hearing of JTE. an actual legend of the minecraft community driven off the og forums due to forum mods being super hostile. wonder what they’re doing nowadays…
  • @Maxxatron
    4:32 to 4:46 Maxwell players becoming self aware after picking a piece of grass for the first time in their day 1000 world
  • "After 200 days in development, it'll be worth the wait" - Gaben, CEO of orange logo company
  • @SpartanNat
    Huh. So, Minecraft fans have always been annoying and prone to harassing developers for trying something new or not delivering game-changing/opposite of game-changing updates every update is the lesson of the video. Oh also some relatively minor false promises. Good to know we’ve come so far in the past 15 years! Good job Minecraft community!