Juno New Origins Fully Automated Launch, Orbit, And Landing On Brigo With VIZZY

Published 2023-09-21
A redux of my previous video. This time I figured out how throttle safely all the way down to the surface. Feel free to mute if you don't like D n B. This project was a lot of fun. My next go-around will be to do the same thing except with a third less code. I had to be a little creative to get this to work, but I'd much rather have efficient code. My philosophy : Least Amount Of Bits That Gets The Job Done And Done Well.

In case you are wondering...NO, I AM NOT CHEATING. The only time my hands are on the mouse is to adjust the camera. Launch to fairing sep camera coverage is automated. After that, I am adjusting the camera by hand. That's all. All of the burns and maneuvers are being handled by the program.

I DID cheat, however, in design. When I built the rocket, I wasn't interested in the engineering aspect. I wanted to build something quickly and move on to the task of hacking out code. So I tweaked the fuel flow in some stages. In the future, if I want to be realistic, all I have to do is scale up the vehicle. But like I said, I didn't want to spend too much time on figuring out how big the rocket needed to be to get to where I wanted to go.

Aside from that, I ASSSURE YOU, this was a fully automated journey. Pause the video in the beginning and inspect the code for yourselves.