1992: Will VIDEO GAMES kill the radio star? | The Money Programme | Retro Gaming | BBC Archive

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Published 2022-05-06
The Money Programme looks at the burgeoning global video games market. The release of Sonic the Hedgehog 2 for the Sega Megadrive - which has become the fastest-selling game of all time, and looks set to become the highest-grossing entertainment product of 1992 - has demonstrated that games are capable of usurping the sales of the traditional record industry. Is the entertainment market big enough to accommodate this electronic hedgehog and his video game kin, or will the success of electronic games inevitably lead to sales of other media dwindling?

Peter Wilson-Smith asks Nick Alexander of Sega, business analyst Sophia Bergqvist, John Laidlaw of Our Price, Damage Management's Ed Bicknell, Gamesmaster presenter Dominik Diamond and BMG Chairman John Preston; will video games kill the radio star?

Originally broadcast 29 November 1992.





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All Comments (21)
  • @larryinc64
    4:28 an amazing first impression of Sonic 2 right here. "Where am I, wut the 'ell am I doing?" "Look I spun around!"
  • @ZanzibarBreeze
    A kid putting in that Sonic 1 cartridge for the first time and seeing the vibrant, energetic colours and hearing the uplifting, melodic music of Green Hill Zone was immediately enchanted.
  • @danmorley6517
    If Dominic Diamond thought music was crap then he was in for a shock 30 years later.
  • 1992 in a nutshell- Sonic 2 dominating the videogames market, Dire Straits still the biggest selling 'CD band', that poor girl singing along to Cher's Greatest Hits (the biggest selling CD in the UK that year), Our Price records still open, and Dominik Diamond before he got a haircut, simpler times.
  • @alexkelly6449
    Mark 2 of sonic the hedgehog is the most news explaining video games thing ever
  • @onlyme219
    The success is they were interactive, you could emerge yourself in the actual game, this seems something now for people that has always been there but at the time this was truly unbelievable. From Pong when I was around 8 to Mario and sonic at around 17 these were magical, you couldn't save your progress once you ran out of go's you had to start from the begging again and we did immediately. I'm 56 now and will never forget the wonder of the first video games
  • 0:33 Holy crap an R360. Those were so rare and so expensive. Today one of those would cost about $250,000.
  • @Nightweaver1
    "Where the hell am I? What am I doing?" Oh my dear lad, I'm still asking that question in games 30 years later.
  • @97channel
    Of course, with hindsight we all know about the music industry crash of 1993 when everybody suddenly stopped listening to music and only played video games. To think, people under the age of 30 only know what music is from the stories told by their parents and grandparents. The last known piece of music ever produced was Mister Loverman by Shabba Ranks.
  • @davidtexmex1616
    This was right & wrong at the same time, literally a few years on and UK music peaked with a furious resurgence. While video games growth hasn’t stopped.
  • @exiles_dot_tv
    Crazy to think Dire Straits was the band that sold the most CDs in 1992. The music industry was definitely due for a kick in the pants.
  • @scaredyfish
    The 80s fashion extended further into the 90s than I remember.
  • @TechGamesAU
    Now the videogame industry is 3x bigger than the movie industry
  • @vesavius
    Christ, if Dominic thought '92 music was faceless and bland god knows what he thinks of '22...
  • @hbk441
    Whoever was controlling sonic behind him at 1:30 was having a right mare.
  • @ThePsycoDolphin
    Amazing looking at that footage of Nintendo making SMB3 (or "Mario the Plumber" apparently). Its just like Super Mario Maker! Cool!
  • @roahnosh
    The toy industry is still thriving. The music industry is still relevant. It's the arcade, yes those machines featured at the start of this video that's dead and it's sad to see.