Sekiro: Shadows Die Twice Retrospective

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Published 2024-03-03

All Comments (21)
  • @acritical
    Correction: The link between vitality and posture is something the game explains, just before the Lady Butterfly fight with a pop-up box.
  • @nomercy8989
    I still remember how I was fighting Genichiro for 8 hours straight only to realize there is a second phase haha
  • @Trio3224
    I feel like Sekiro doesn't get enough credit for its amazing animations. The way that deflections into deathblows chain together in particular is impressive. Especially considering even most basic enemies have unique animations for deathblows depending on if it was a deflection, mikiri counter, or attack that put them into deathblow. It also amazes me how fast From Software puts these games out. In a span of 4 years, we got Sekiro, Elden Ring, and Armored Core 6. All masterpieces in my humble opinion. Truly impressive
  • @levicurtis6669
    "Sekiro is my favorite fromsoft game" a fellow man of culture I see
  • @jamiebarvian
    Is no one gonna talk about that mikiri counter transition at 12:34 thats wild
  • @PR1ME98
    The sense of accomplishment this game delivers is unlike any other in my opinion. Some of these boss battles feel so real with how much of a struggle the player has to endure.
  • @OmniOmar2
    The fact that this was a side project while they were working on Elden ring shows how amazing from software is
  • @Diabeticninja90
    It’s a crime they didn’t make a part two to this and bloodborne I’m so hurt
  • @Jagzin909
    It’s crazy how different people experience bosses differently. I found Owl Father to be not only the most challenging boss but also the most satisfying to overcome by far
  • @Ginkami
    I remember obtaining the mortal blade in my first playthrough, hearing that it can sever immortality, and immediately going, "wait, that means i can finally end the training guy's suffering" I warped back as soon as i could, and helping him was... bittersweet, for sure
  • @cbmlmz
    All of my friends that love souls haven't even touched this game, this video explains why I so desperately push it as my favorite
  • @dangerguy32
    nother tip: when Owl throws firecrackers, dodge directly behind his offhand (his left shoulder) and youll be safely behind him for free counters
  • @zarreyex
    The transition from corrupt to true monk with a mikiri was clean asl
  • @TifffanyTaylor
    Sekiro is like: Shing clang Ting! Woosh tch Bam! Sound effects so satisfying you cant help but smile. 😅
  • @Lothnar5070
    Well...done...Sekiro. You know you've earned that praise when you complete the game.
  • @lisprn-tt1tu
    I so often missed the Land of Ashina while wandering around the Lands Between...
  • @jatt7109
    Sekiro has the best combat of any game ever made
  • @arberrexha7312
    I love your analysis, but you forgot one important mechanic: If you hold the block button, holding the blocking pose steadys your posture and reduces your built-posture down to zero immediately. It saved my life every time it was too high.
  • @agpra1568
    This game is very wang wang bang wang pow but sometimes it can also be clang clang ding clang bong