The Deleted Cave in Luigi's Mansion

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Published 2019-03-17
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Luigi's Mansion for Nintendo GameCube is full of tons of weird out of bounds discoveries and strange occurrences. Every time I wander these haunted halls looking for Mario I feel like I stumble upon something new. But this time, we're actually heading outside of the halls... Because I strongly believe there's a deleted cave in Luigi's Mansion. The map has changed so much since the supposed Nintendo 64 beta, so join me was I turn back the clock to uncover a gaming mystery no one has ever talked about before!

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Credits and sources:

Written, discovered, edited, and filmed by SwankyBox.
Voiceover editing by psnyomi133.

Music credits:
Songs from Luigi's Mansion and Luigi's Mansion: Dark Moon
"Training" - LM
"Mansion Exterior" - LM
"King Boo's Illusion (Phase 1)" - LM:DM

#luigi #luigismansion #mario #swankybox #outofbounds #gamingmystery #supermariobros

All Comments (21)
  • @SwankyBox
    So one thing I didn't really mention in the video that I should have: The cave area has the murmuring of spirits within it. Basically, the haunted room noise an uncleared room has that goes away once you suck up all the ghosts. The courtyard doesn't have this, but the underground area does. The unfortunate thing is I'm not sure how to trigger any ghosts to appear or if any even exist. Based off of mechanics in other rooms though, there should be a clear function of some kind that would remove this music once activated. The room can be force "cleared", but that skips everything in-between. So yeah, it's pretty odd!
  • @Dash120z
    I really hope the E3 2001 build of Luigi's Mansion gets leaked one day.
  • @propain4725
    When I was a child, I was obsessed with the idea of being able to go outside the mansion. It's almost like the outside area was holy to me in a sense. I dreamed about being able to pass through those doors and see what was out there. I wanted to take shelter in Egadd's lab and plot what my next move should be, I wanted to explore boo woods and find secret areas, I wanted the beta elements added back into the game. I'm 21 now and I'm still very in love with the idea of a Luigi's Mansion "URA" so to speak. I just love this game so much and I want to be able to continue my adventures that I started as a kid. Dark Moon was nice, and 3 looks like it'll be just a continuation of that, but I would love a true exploration based Luigi's Mansion remake/sequel.
  • @zeusthefox1585
    An unused Cave makes sense The Bats kinda help confirm this. As Does Mr.Bones. Imagine how creepy this game could of been.
  • It's also possible it was planned to be a shortcut since a lot of parts of the mansion loop around, but the graveyard kitchen routes a pretty roundabout dead end.
  • I’d give anything to get my hands on the beta version of this game. As well as knowledge on everything that was scrapped.
  • @flora4873
    "or if luigi clips through a wall" would that make him walluigi? ill see myself out
  • Luigi’s Mansion was always one of my favorite games to play when I was a kid. I can’t wait for Luigi’s Mansion 3!!!
  • @Marx-XIII
    God, I wish they remained more loyal to the original tone of the game in these sequels...
  • @Greysmdl
    One of my top 10 games of all time. Played it through 100% a total of 36 times :D. I remember playing it on Christmas day, and parents asking me to pause it for 15minutes to open presents.
  • @xESPplayer500x
    This was definitely one of Nintendo's masterpieces. Very fluid and captivating game
  • @shadowbread6616
    My old copy of luigi's mansion is nearly scratched beyond use, but not for what I call usual reasons. In some places the hallways didn't load the visuals, (Collision was still there. It usually fixed itself busted shortly after.) Cut-scenes that I could actually reach either didn't begin or took an abnormally long time to start, and I even managed to move in egad's lab for a brief moment before the game locked up. Never figured out how it wore down in this particular way over the years. Edited because I found a video I took proving the collision existed and needed to change the comment to reflect this.
  • @HeyVanyk
    Dude, this video just made me smile. I haven't play or see anything of Luigi's Mansion since the early 2000.
  • @shallowbay8698
    The fact that you did this and still are working with Luigi's mansion makes me so happy, I've been wondering if there was always more to the first Luigi's mansion. I want them to remaster it, the new ones are not the same as the old one
  • @MidPB
    It was actually already confirmed that Luigi's Mansion was going to have underground areas that would change as the game progressed. Also, the game isn't confirmed to have necessarily started on the N64. It was said that concepts and ideas were being planned during the N64 era, but it was never said to have started development on N64.
  • @Kahadi
    To me, the obvious answer for both, or at least the first, is that if you were able to go to E Gadd's lab on your own, they were just alternate pathways around the mansion instead of having to backtrack through it every time. Initially full of ghosts, you had to clear them, then they would essentially act as shortcuts. I mean, if they took you to other areas, why would they full remove those areas but not the pathways to them? It doesn't make sense. But blocking off those pathways because the idea of returning to the lab manually was cut out would make more sense
  • @spinagus
    luigi's mansion was only considered for the n64 but was quickly moved to the gamecube due to technical limitations with lighting. there is likely no engine for the n64.
  • @Dranex11
    i wouldnt say it was a cave.. but instead a spooky path through the woods.. you did mention this though.. but this is why it feels like a hallway/cave.. but this aside.. could you imagine a more openish world luigis mansion? that would have been so great.. its still one of my favorite games of all time.. but this would have set it up as the best imo
  • @Crystalluss
    There's one thing I've been wondering about this game for a while. You know how, dispersed throughout the mansion, there are portraits of some of the portrait ghosts from when they were alive? For example, in the study room, you can see what seems to be a picture of Neville from when he was living. Same with Lydia, Chauncey, Slim Bankshot, and several others. But I'm wondering...what if there are more pictures of the ghosts from when they were living, and they're just less obvious? What if some of the more minor pictures of people throughout the mansion are actually pictures of other portrait ghosts from when they were alive? For instance, in the hidden room, there are pictures that look like they could be of Melody Pianissima and Mrs. Whirlinda from when they were living. I mean, I know that's most likely not the case, but I still can't help but wonder...