Hell Divers 2 Teammates Ranked

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Published 2024-02-22
Ranking every type of teammate I've come across while playing with friends and on random servers while playing Hell Divers 2. Hell Divers 2 is a game where all players contribute to an intergalactic war with all results effecting the invasion status of different planets. Hell Divers 2 is a Third person shooter with up to 4 players at any time.

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All Comments (21)
  • @captwaffle1361
    Forgot the Fight Everything player. They attack every single patrol they see and stand their ground in the middle of nowhere with all of your super samples
  • You forgot the tarkov players/loot goblins that somehow complete every side objective and collects tons of samples before you even reach the main objective
  • Respect to the Bug Stompers. As for me, I'm going to continue spilling oil on Malevelon Creek until it is liberated.
  • @colesheets135
    Forgot the smash and grab player known for having 4 bile titans chasing them after they chuck a 500kilo in a heavy bug nest
  • @Zenovii-senpai
    Supply pack players are an absolute treasure. No supply drop goes wasted with them, and if they have the nade launcher, you know their channeling their inner tf2 demo-man.
  • @Troy211
    Stealth is way easier on the bot maps versus the bugs. The bugs react a lot quicker.
  • @jalontf2
    The Sentry Master - uses all four stratagem slots for sentries, exhudes absolute Chad power
  • @dragonwalkerdew
    Well, nice to see the reasons for us Vet's being S tier here. Been playing Helldivers since 2017 myself, and that was mainly due to wanting to play Magicka, but saw it’s servers were getting shut down. However they did make another game with similar controls, which was HD1, and pretty much fell in love with it within a week. And, here we are now, with HD2. For any rookies that may see this, little word of advice f that was a loading screen tip on the first game, despite being paraphrased as I don’t remember exactly what it said: "Don’t stay in one place, the enemy is infinite and you are not." Basically, if you stand around fighting bugs/bots rather than doing the objective, not only will you run out of time, but you may also run out of ammo and/or revives as well. Helldivers is meant to be played with mobility in mind. Get in, do the objective, and get out. Everything else is optional. Avoid fighting the enemy whenever possible, as killing enemies is NOT an objective. Not even an optional one, unless if it is a retaliatory strike or extermination, only then is it an objective.
  • @sawyerlee5839
    The Speed Runner. Doesn't fight with team. Usually avoids fights with bots and bugs. Tries to knock out objectives as fast as possible. Usually on the other side of the map.
  • @nolaz010
    "Bug only player = C tier because we're getting raided" -> loses the raid and the bugs encroach on glorious super earth
  • @twatmere9726
    As a sniper, if the Hulk, Bile Titan, charger or devastator suddenly looses its head and you see a trace from a railgun from a distance, you're welcome.
  • @moebeans72
    The only thing I’m learning from this video is to use the recoilless on the drop ships for robots
  • @Waduh1337
    Ayo WDYM stealth is not an option on high difficulties? Im literally channeling all Snakes up my ass to crawl around bug nests and automaton facilities on Helldive Solo, it was the only option to clear the missions when matchmaking wasnt fixed, and now I dont wanna stop
  • @kev977
    the irony that the 1st helldivers vet are no stranger of the rest of the branches cus they seen it and been it all before. I miss the ranger pack
  • @JacobByus
    One thing worth adding to the Stealth players is that they can run around the map solo collecting rare and super rare samples for the team, along with some of the faster objectives like getting codes or geo surveys done. Can keep the main fighting force doing the big objectives while getting the job done twice as fast.
  • @katnisskill
    I was the sacrifice player earlier, we had no reinforcements left, and we were about 2 mins away from losing our stratagems. We had lost 2 reinforcements trying to complete our mission, so it was myself and one squad member, I was much closer to where our pickup would be, I ran to the location threw down resupply, turrets and supportive weapons for them before we lost contact, and I set my eyes on completing the mission that was across the map with nothing but moderated democracy and determination to guide me, knowing I would not see a return to Super Earth. My other squad member was able to call down one last reinforcement that came before all contact and stratagems were lost. With very little ammo to my name, I trekked across the dark sanded wasteland avoiding every patrol of terminids. Suddenly I saw the tower, surrounded by bugs of all kinds and a charger, I knew there was only one option- to sneak my way up to activate the terminal. While I was doing this my 2 brothers in arms were fighting for their lives, freedom, and democracy waiting for the ship. And fought like Helldivers they did while I fought my own more quiet, yet nonetheless intense battle. I crouched and crawled my way into the radio tower with bugs around every corner, a chargers, and too many other lesser, but no less deadly enemies to count. At one point a small terminid was in my path of cover, I had no choice but than to quickly and quietly melee it and hope that no other would notice it. At this point the ship had about landed at the pickup, but not without one more causality of my brothers, and so my final brother waited with baited breath to see if I could complete the mission. As I proceed closer to the terminal I crawled past the two bodies of my slaughter brothers, thanking them silently in my head for getting this mission as far as they did, and I last I hit the terminal and watch the percentage go up, but only as the time remaining before ticked down.... Would the mission be able to be completed before my remain brother had to evac and fail democracy? 17% done. 30 seconds. 38% done. 24 seconds. 59% done. 16 seconds. 97%done. 7 seconds. 100% Completed. 5 seconds left. BINGO, the mission was completed, and not a second too soon! My brother went into the ship, to return the news of the successful mission for moderated democracy and Super Earth! It was an honor, being left behind in sake of the mission and while my name my never be heard, and my action my never be known by any others except my squad, I had done what it right for Super Earth, Freedom, Liberty, and Moderated Democracy and nothing is more rewarding! -Crewmember of the SES Wings of Perseverance
  • @dardoscorvo510
    As a veteran myself from many hours of service in Helldivers 1, I have to admit, I needed to rewire my brain for the sequel. Honest to god, I hated the idea the camera would be changed to over the shoulder. One of my strong suits was from the original game, I could clear maps on all directions, but this game made me pick up a different playstyle. Always watch your backs, people. But then again, quickly killing over 150 hours into the second game, I got to learn its tweaks yet again, and it's just a blessing when I hear people cheering for the win. Helping you fellow Helldivers is amazing, and that's why I keep playing.