Atlas Corporation | Call of Duty: Advanced Warfare

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Published 2021-09-20
On the battlefields of the near future, the greatest superpower was not any nation, but rather a corporation. Through the machinations of its CEO, Jonathan Irons, the Atlas Corporation redefined the nature of war and upended the geopolitical order.

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Background music: "Final Alliance" by Tenacious Orchestra used under license by PremiumBeat.com.

Ending music "Battle Forever" used under license from Shut

All Comments (21)
  • @Paul-A01
    Going to literal war with your customers doesn't sound like a very smart business plan.
  • @Jayjay-qe6um
    "Unlike the government, we don't keep secrets of our capabilities. We don't sell policy, we sell power. We are super power for hire" -- JONATHAN IRONS IN ATLAS
  • @daverage4729
    “Ideas don’t determine who is right, power determines who is right and I have the power...so I’m right” – Jonathon Irons
  • @nexuseagles6279
    I actually love Atlas as a faction and story-wise, wish we got advanced warfare 2.
  • @lucks4fools978
    Say what you will with the call of duty franchise. At least they gave us this game, which I found to be very fun story wise and gameplay wise.
  • @awesomehpt8938
    Kevin spacey really branched out from his acting career.
  • @Barbaroossa
    Troy Baker in an interview told us of the original ending for the Advanced Warfare, it was much better than the one we got. In the original ending Irons takes control of Mitchell's exoskeleton and forces Mitchell to shoot him, before he forces Mitchell to pull the trigger, Irons looks at him and said (I paraphrase it here): "I know what I have to do, Michell. Do you?"
  • @pastedvirus
    I have successfully privatized world peace. -Jonathan Irons
  • I was a little disappointed that the writers went the "corporate army functions like a superpower" thing, because the way ATLAS was depicted in the game's early levels (as elite special forces for rent by countries that can't afford such technology and training) made a lot of sense in CoD world, where a squad of protagonists can tear through whole divisions of conventionally-equipped soldiers. I feel like that would have made a lot more worldbuilding sense.
  • @KingZolem
    You know what I appreciate? They killed the evil leader....and the organization continued. Because killing the boss doesn't magically end the conflict that the enemy is winning. It just puts the next in line in charge of the war.
  • The sad thing is that I actually found the idea of the Atlas Corporation really cool, I just had problems with Kevin Spacey's long-term goal, but the idea of them causing massive world events to seize the power vacuum left there was a cool idea. The problem I had was when they tried to comitt the ultimate act of hating their customers, and wiping out the world.
  • So this is what happens when Raytheon, Lockheed Martin and Boeing fused together
  • @cisco3111
    I wouldn't be surprised if Amazon decided to go down this route one day, a lot can change in 50 years...
  • @ISAF_Ace
    I really want a COD game where we play as the villain Atlas style
  • @logger22
    One of Atlas’ biggest compounds is in Baghdad, Iraq. Gideon says “10 years ago, you couldn’t walk outside without being shot.” Meaning The War on Terror ended in a decade from Atlas than in half a century from the U.S. and Coalition occupation (the game’s current setting is in 2061). This shows how Atlas, being a private company, can focus 100% on their targets and priorities, going as far as to commit drastic measures, collateral damage, acceptable losses, and even war crimes, to achieve their objective. They do not have to worry about public opinion, sanctions, and restrictions from foreign policies.
  • @Kubinda12345
    Storywise a corporation that first develops advanced technology and then works at first as a supplier of the technology and then provides high tech merceneries for hire is a really cool idea. Using the terrorists in trying to get even more power is also a really good idea. Making Atlas part of the UN is also good. But I really didn't like that Atlas openly decided to take over the world. Personally I doubt that a corporation which uses mainly its wealth to gain influence and power would be able to gain such loyalty that so many people would betray their own countries. If Atlas de facto took over the world over the course of decades if not centuries - in reality ruling but letting the old governments officially function - it would've been much more realistic. PS: Naming a corporation Atlas must be quite popular since there's at least one other - in Borderlands games - that I know of. But I guess there are much worse things one can get inspired by then a guy carrying heavens upon his shoulders.
  • Grunt 1: "Area sec-wait." Grunt 2: "Wha-" Grunt 1: "Shh. Listen." M-i-c Grunt 1: "..oh no." k-e-y Grunt 2: "RUN!" M-o-u-s-e! Both Grunts begin to run, pursued by Drones with Mouse Ears firing machine guns.
  • @louievelayo4100
    "People don't need freedom. They want rules, boundaries, protections from invaders and from themselves." - Jonathan Irons The man has a point, ya know...
  • @breadm8101
    Atlas wasn't just a paramilitary group, they were lead in medical, engineering, biology, and all technological innovations.