Assassin's Creed Valhalla Ultimately Disappointed Me

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Published 2021-03-05
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After 150 hours of play time, Assassin's Creed Valhalla ultimately disappointed me.

Timestamps:
0:00 Intro
2:39 Expectations
8:35 Proto-Assassin
15:26 Parkour
21:43 Dialogue
27:12 Narrative
33:47 Feature Creep
46:40 Microtransactions
51:02 Realities
53:46 Outro

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Assassin's Creed Valhalla is an upcoming action role-playing video game developed by Ubisoft Montreal and published by Ubisoft. It is the twelfth major installment and the twenty-second release in the Assassin's Creed series, and a successor to the 2018 game Assassin's Creed Odyssey. Set in 873 AD, the game recounts a fictional story of the Viking invasion of Britain. The player controls Eivor, a Viking raider who becomes embroiled in the conflict between the Brotherhood of Assassins and the Templar Order.[c]

The game is set to be released on November 10, 2020, for Microsoft Windows, PlayStation 4, Xbox One, Xbox Series X and Series S, and Stadia. A PlayStation 5 version is set to be released on November 12.

Assassin's Creed Valhalla is an open world action-adventure game, structured around several main story quests and numerous optional side missions. The player takes on the role of Eivor (/ˈeɪvɔːr/),[4] a Viking raider, as they lead their fellow Vikings against the Anglo-Saxon kingdoms. The player will have the choice of playing Eivor as either male (voiced by Magnus Bruun [da]) or female (voiced by Cecilie Stenspil [da])[5] and is able to customise Eivor's hair, warpaint, clothing, armor, and tattoos.[6] The variety of weapons available to the player has been expanded to include weapons such as flails and greatswords. Combat has been changed to allow dual wielding of almost any weapon, including shields,[7] and every piece of gear that the player collects is unique.[1] The Eagle Vision mechanic of previous titles will return in the form of "Odin Sight".[8] The player's companion animal will be a raven named Sýnin[9][10] (Old Norse for "insight")[11][d] who can be used to scout the nearby areas, much like previous avian companions had done in Origins and Odyssey, and other parts of the game world from afar before Eivor engages in combat.[12] There will be more focus on the stealth aspects for both traversing the game world and in combat. The "social stealth" concept from earlier Assassin's Creed games will return: Eivor can hide from enemies not only in stationary environmental objects, but can pull down their hood and slip into certain crowds to use them as cover. Eivor can feign death, use their raven to distract guards, and can access a hidden blade for near instantaneous assassinations. The game's key bosses will all, through specific combinations of approach, tactics, and weapon selection, be able to be assassinated through a single attack, but still can be defeated through numerous other routes.[13]

Valhalla will have a similar structure of main story missions and a number of optional side missions. While the main storyline in past Assassin's Creed games typically moved linearly through the main sections of the game world, Valhalla has the player often returning back to the main settlement and back to areas previously visited as information about the new areas of England are learned by the Vikings through reconnaissance or from contacts. Not all missions require violent ends, with some that can be resolved through diplomatic means.[14] Player choices through conversation or gameplay options will affect the characters and their political alliances with other non-player characters.[7]

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All Comments (21)
  • @jayveeeee
    For NordVPN’s birthday, every purchase of a 2-year plan will get you 1 additional month free AND a surprise gift. Go to nordvpn.com/jayvee%E2%80%8B and use code "JAYVEE"
  • @goatygoat2709
    Huge worlds full of nothing will never be better than a smaller denser map
  • @Darkjonny79
    It's funny. It's an Assassins Creed game where you're not even a Proto-Assassin. You're just an ally.
  • @a.g.4311
    Remember how in old games, even in origins, there were these fortresses that were too tough to attack head on? When a huge fortress full of enemies ready to be stealth killed, felt like a delicious meal presented in front of you, a treat, instead of a chore. If I want to play a big open world game, I’ll play RDR2. If I wanted to play an RPG with good combat, I’ll play a souls game. AC right now is in this weird spot where it’s “ok” in many perspectives, but nails none of them.
  • The older assassins creed games had a certain ambiance, an atmosphere, a world so rich, you could be so immersed that you can taste, feel, and smell the world around you. It was fresh and satisfying to glide over rooftops and parkour around the world. These are the things I am not feeling with the newer titles.
  • @nandanpatil3727
    Eivor: can't parkour and climb properly because he is a viking Also Eivor: proceeds to climb up a 50 foot brick wall
  • I was shocked to see that we didn’t get to fight in a shield wall. The most Viking thing ever
  • @hyro1112
    i remember when you could walk up to 2 guards from the front and simultaneously assassinate them with the twin hidden blades. i could kill them inconspicuously and walk away, watching other guards being alerted and investigate who did it, all watching this from the crowd a few meters away. now when you are near the enemy they get suspicious and detect you, even if youre just standing around. now you assassinate one enemy and are forced to fight the other.
  • @dadmda123
    I am 50h in and I have no clue why Eivor is everyone's errand boy, the story feels like it should have ended 20h ago
  • Assassin's Creed: Valhalla "Hrm... No, something's not right." Assassin's Creed: Valhalla "Better."
  • @benhaney9629
    I just didn’t connect to Arthur in Red Dead 2 because there were no dialogue options... Said no one ever.
  • @TS-ln5ix
    My greatest dissapointment is the last chapter, where you call for help ALL OVER ENGLAND, and there only ~12 people show up in a small camp, I was expecting something like Odessey, but in reality......we just fight in a small village with poorly guarded in Christmas
  • I have started playing origins again and I am interested by every sight and always complete the objectives in the question mark areas. I just find it very satisfying to come across this random area and be attacked by crocodiles while a person on a boat watches and screams.
  • I want a city that takes up 30% of the map. I don't care if we need a load screen to get there. I just want to Parkour through the roof tops again.
  • @amandaharris108
    Honestly I didn't know what was wrong playing this game till I watched this and he covered pretty much everything that bugged me
  • This game is set in my country with a whole area in my county. I can look out my window right now and see one of the castles you can attack in game which is an incredible thing to experience. However once the novelty of that wore of I sadly found it tiring , dull and a world that feels completely artificial. Quite sad
  • @DukeWayneLopez
    One thing I want to add about the dialogue. I always thought it was weird to choose the dialogue, when we're supposedly just viewing the past through the animus.
  • @quikness5284
    They need to get back to the roots.. more verticality instead on sprawling flat lands. More darkness.
  • @ruptakruptak439
    Thank you for bringing up the tedium of barred doors everywhere. It's like every time I'm headed towards a glowing ball on the radar (mostly just to get rid of it), I end up stopping at a door that's locked from the inside, even though there's nobody in there. Just hundreds of barred-up empty buildings with nobody in them. And yet somehow every single one of them can be compromised if you stand on a pole in a lake and shoot the bar off the door through a window with your sniper bow (which works because of reasons), or if you find the f***ing explosive vase thing in whatever stupid-ass place the developers made you walk to get it, and use that to make a hole in a wall to reach the prize, the precious bullshit that took you this far. And then what do you find? ~~Nickel Ingot~~