Nintendo Playchoice 10 Restoration with The 8-Bit Guy
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Published 2024-04-04
The Nintendo PlayChoice-10 arcade was a unique blend of console and arcade gaming, released in 1986. It features a selection of 10 different NES games that players can choose from, each playable for a limited time with coins (or unlimited in free play mode). This setup allows players to experience a variety of popular NES titles in an arcade setting, making it a hit among gaming enthusiasts. With its distinctive dual-screen design and innovative gameplay concept, the PlayChoice-10 remains a nostalgic favorite for many arcade goers.
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MUSIC CREDITS
Smooth Bed 1
Analog Love
Mika's Run
By Anders Enger Jensen / EOX Studios / www.eox.no/
All Comments (21)
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You should really advertise this channel more on your main channel. This is great and I think too many people are missing it.
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“You have to use your hands! That’s a baby’s toy!”
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2:25 If you've watched Back to the Future II, you've heard of Wild Gunman. That's the arcade game that was set up in the cafe 80's.
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I can understand not knowing of Wild Gunman since it was a brief scene from a movie, but not knowing of Hogan’s Alley is shocking.
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Pro Wresting is one of the greatest NES games ever! A Winner is You!
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Hogan's Alley or Wild Gunman may not crack the top 50, but they are easily in the top 10 of NES light gun based games. I would consider keeping them along with Duck Hunt unless you have something markably better. Just so there's some variety to make use of the cabinets light gun.
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My favorite part of this video: The Duck Hunt “happy dog” noise when he pops his head up with the duck. Haven’t heard that sound in 30 years…
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Playchoice-10 systems basically have two processors, the Z80 (Menu Processor), and N2A03 (Game Processor). They are basically a modified NES internally on a circuit board with some additional hardware. The additional hardware allows the menu processor to bankswitch the ten games, control an additional enable on the N2A03 control inputs, reset the game, pause the game, process coins, and run the external timer. When a coin is inserted, you buy a certain amount of time. When the time is not zero and a game is selected, the Menu processor will enable the N2A03 input buttons, allowing the game to be played. When time runs out, it pauses the game, displays a continue message (if enabled), disables the N2A03 game inputs, and asks for another coin. If no coin is inserted, the menu processor resets the game keeping the N2A03 game processor inputs disabled. If a coin is inserted to continue, the Z80 menu processor puts additional time on the timer, unpauses the game. and re-enables the N2A03 inputs.
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That finished product is a thing of beauty.
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Regarding the monitor recharging at 11:00 if you have fluorescent lights in that room, they will impart enough energy to recharge a CRT enough to give you a good zap.
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No matter how hard you try, people love seeing you restore stuff. The numbers don't lie man.
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The whole "I never heard of 'Wild Gunman' and 'Hogan's Alley'" was a joke, right? Super dry humor? Dude-those games were/are AWESOME, especially w/ the light gun! I loved them as a kid, and if I saw them in a Player's Choice, I woulda spent a quarter on both.
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This is cool. I really like the classic 8-Bit Guy format this video has.
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I won't lie it's a bit heart warming seeing brothers working together. You could be 10 & 15 or 45 & 50, brothers are still brothers.
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Play Choice 10 in a 7-11 in ‘86 was where I first saw and played Super Mario Bros. Nice restoration!
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that ‘boneyard’… drool- wouldnt mind buying a few for my own restoration and gameroom
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I used to play several games on the Play Choice 10 at the Tilt arcade in a mall as a kid! I remember it had Super Mario, Gradius, Duck Hunt, Double Dragon, Hogan’s Alley!
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Wild Gunman is in the film Back to the future 2! I think we need to se it running.
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Also, that “battery” is actually a supercapacitor, looks like it’s rated 1 farad (yes, farad) at 5 volts.