Deadlocked actually syncs with blast processing wtf

1,181,805
0
Published 2017-01-27
its true watch the video

All Comments (21)
  • @Slidesy
    Guys, I know I noclipped because I didn't want to beat the whole level again just to make this video.
  • @DeMooniC
    Damn, it syncs PERFECTLY all the way to 57%, but from there it kinda desyncs and at 80% it's very desynced
  • @sugarrushjoe3621
    the reason why it falls out of sync is cause at 1:01 the song has an extra 5 beats before the next section. the level would still be perfectly synced without that little extra part of the song
  • @soleilosq
    And did you know that Stay Inside Me syncs with every single level in the universe
  • @cerulity32k
    With a BPM of 135, Deadlocked not only syncs with Blast Processing, but also Firestarter (from Beat Saber) and Violent Purple (from Soundfall). Zabutom & Dubmood - Chaos #1 is also synchronises fantastically if you speed up the original XM file to 135 BPM, due to both songs using triplets. On that note, Chaos #1 works well with Final Battle (Acropolis) when sped up to 145 BPM.
  • @diamondbox4047
    If Blast Processing is, “Get ready for a lot fun… and excitement” then Deadlocked is “Get ready for a lot pain… and frustration”
  • @maybeeyeman
    Recently, I've realised that almost any song syncs with almost any song perfectly.
  • The first half synced SO WELL that i thought blast processing should be the song for deadlocked but at 72 to 100% it doesnt sync anymore so it will be still deadlocked as the song
  • @MalrusOSC
    The first half syncs up DANGEROUSLY close, almost makes me think Deadlocked was originally going to have Blast Processing as the song Edit: Okay yes this comment is very outdated. 2023 and now I know about tempo and all that :/ still syncs tho
  • @DevZen0
    They both have the same BPM. It is pretty insane tho
  • @foamyzmusic
    with blast processing under deadlocked it looks like an insane level lmao