How to kill SCOUTS in GTFO | Melee & Mechanics

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Published 2022-03-25
Following up my previous guide on Scouts, we have a newly updated guide for Rundown 6! This video covers Scout mechanics and the new Melee Weapons! If requested enough, I will make a part two where I will be going over guns. 😁

Thanks for the insane support on the videos, it really does mean a lot. Please consider subscribing if you like this kind of content. ❤️
I am confident this is one of my best videos.

⚠️ During the clips in this video I used mods ⚠️
👉Modlist via Thunderstore:
- BepInExPack_GTFO by BepInEx
- CinematographyPlugin by Cookie_K
- EndskAPI by Endskill
- WeaponWheel by Endskill
- Developer_Toolbelt by Endskill
- MTFO by dakkhuza
- DamageNumbers by dakkhuza
- Scout_Playground by YamashiroChan
- SentryGunEverywhere by Localia
- TrajectoryLines by Localia
- ShaderSetting by Dex
- Vanilla by Dex
- ScreenSkipper by Dex
- SecurityDoorOverhaul by Flowaria
⚠️ None of these mods impact the results in the video.

🔔 Twitter: twitter.com/TravellerOnYT
♾️ GTFO Discord: discord.gg/gtfo​​
discord at 1k? idk lol

❓ Do I recommend the game?
Absolutely! Before Rundown 6 it was a maybe, but I definitely feel like now 10 Chambers has made it very beginner friendly as well as still challenging for teams. It's more fun now. Buy it.

Timestamps:
However, I recommend watching the whole thing as everything is linked together in one way or another. :)
00:00 Introduction
00:36 Disclaimers

01:06 Melee: Intro
01:28 Melee: The Bat
01:54 Melee: The Knife
02:10 Melee: The Sledgehammer
02:52 Melee: The Spear

03:09 Tools: Intro
03:25 Tools: Mine Deployer
03:38 Tools: Sniper Sentry

04:11 Movement Mechanics
05:11 5 Steps to Kill Scouts
06:36 Credits / Extra Info
07:02 Outro

Music Provided by the YouTube Audio Library

Background Shots:
All shots are by me in my free time. The "nonhuman" shots are done using the Cinematography Mod by Cookie_K.

this video took way to long to edit lol

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#gtfo #scouts #rundown6

All Comments (21)
  • @nainfini4138
    Knife and bat can consistently kill scout on the back of the head due to the 2 time back and 3 time head multiplier. (And 1.5precision multiplier for knife) but because the attack animation for the knife goes upwards you are more likely to hit the neck, so you need to jump most of the time to get a kill. Knife kill is inconsistent if you are not the host due to lag. I have absolutely no problem with knifing scouts when playing in the playground, but keep failing in pub games.
  • @dylanp629
    This was super valuable, I thought that the scout went invincible and yelled with no delay after touching a noodle.
  • @saphirah6584
    Thank you for the vid! Was really struggling with scouts. But knowing that you can literally run into the tentacles and bonk him is incredible.
  • @DuskForNow
    To clarify, recieving back and occiput damage is based on where the player position is relative to the enemy. This is why hitting the back of the head from the front with a bat or knife will not kill it, as it still counts as front damage only.
  • just started through the free trial, and lemme tell you there was always a PROBLEM with killing scouts so. here i am. thank you for this video <3
  • @PauloVitorHMK
    I still get paranoid whenever I'm in the same room as a Scout. Good thing I never unequip the Scattergun.
  • When you were walking with the spear and the door popped open i nearly died
  • With bat, it can be consistent, but I mostly have to jump in addition to not miss the head. Also, you can foam them quietly.
  • @SlavicDor
    Really hoping to see a guide on the mother or the tank also now you can run with the spear so it is the best for scouts
  • @Mr_Bhop
    I'm lazy to make HOW TO KILL SCOUTS IN GTFO, thanks for making the video for us<3
  • @DoctorTheo
    Kinda surprised you didn't bring up C-Foam and charger scouts
  • @snowfox6795
    When you're dealing with multiple scouts, if you stealth kill a scout that's inside another's feelers, the second scout wakes up right ? or is that just your body triggering the 2nd feelers ? Any ways to avoid that ?
  • @QueenMooSuko
    Are you sure the flashlights don't effect the scouts? I'm using a long range flashlight on one as it had its feelers deployed, and after retracting them, it immediately redeployed feelers. I thought maybe this was just a thing with that item, so I swapped to the heavy assault rifle and shined the light on it, with the same thing happening. Sometimes it would be delayed by a few seconds, but would still happen. I remained perfectly still throughout this. Lastly, I swapped back to the sledgehammer and kept the weaker flashlight trained on the scout, and it too immediately redeployed feelers. Sometimes they walk a couple steps, but they always redeploy the feelers fast.
  • @dripku4039
    hey so im trying to get this scout playground mod but the map isn't showing up when i launch the game. Any pointers?
  • @JustinsThere
    damn whoever is doing the voiceover has a sexy voice
  • @Ryan2K900
    I always thought only the sniper can 1 shot the scouts. Precision rifle can 1 shot the head too. And with the thermal scope it’s easier to see the scout