Minecraft 1.21 Snapshot 24W21A | Data Driven Jukeboxes & New Gamerule

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Published 2024-05-22
Minecraft 1.21 Update Playlist ►    • Minecraft Updates  
Snapshot 24W21A for Minecraft 1.21 adds a new gamerule, selector and reverts the old pistons sounds as well as adding data driven jukebox code.

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0:00 Get Your Capes While You Can!
0:52 Celebrations Round Up
2:05 Pistons Reverted (sortof)
2:59 Data Driven Jukeboxes
4:31 Passenger Portal Gamerule
5:40 Nearest Selector
6:05 Multiplayer Improvements
7:14 Trial Chamber Changes
7:49 Animal Panic
8:25 Waxed Copper Related
8:53 Thorns & Wind Charge

Featured In This Video
x.com/Minecraft/status/1792236782781898966
x.com/Minecraft/status/1792255702255439880
x.com/Minecraft/status/1792606526802100311
www.minecraft.net/en-us/article/java-multiplayer-m…
x.com/Minecraft/status/1793009310668046426
www.minecraft.net/en-us/article/minecraft-snapshot…


#minecraft #minecraftnews #snapshot

All Comments (21)
  • @tejaspatel6965
    Waxed Pistons which made no sound would be an awesome addition
  • @CATLOAFMAN
    Can I just say I love what mojang is doing with these gamerules instead of just changing something and possibly breaking some things that were based on some really old bugs they just make it optional which is perfect
  • @hyperon_ion9423
    On the subject of the piston sound, perhaps Mojang should look into making the volume drop-off more of an exponential decay rather than just shortening the distance. That way the sound gets quieter "sooner" but is still audible at the same range. Escape room and puzzle maps often rely on the sound of pistons to help players notice when they open a piston door or activated a mechanism somewhere. I suppose map makers could just use note blocks, but that's extra work, and it'd suck if a player didn't notice that they just opened a secret cause they were too far away to hear it.
  • @semaalderen5263
    For SO LONG I'VE BEEN GOING BONKERS TRYING TO FIGURE OUT WHY MY CUSTOM MUSIC KEEPS CUTTING OUT AND IT WAS A BUG ALL ALONG!?!?!?!?!? GAAAAAHHH Glad it'll be fixed, though...
  • @lasercraft32
    1.21 isn't even out yet, and I still feel like its seriously underrated. All the data-driven features they're adding is like a dream come true for data-pack developers. It doesn't even have much effect on standard vanilla gameplay, so the majority of players won't care, but they still went the extra mile for us! I really appreciate it. :3
  • @aydencahoon6557
    People saying waxed or oiled pistons to lessen noise, but we could just use wool which we know blocks out noises because of the skulk sensor
  • @Windeycastle
    Really happy to see that entities with riders not going through portals is off by default. Often this mechanic is used in farms to push mobs out of the portal with a boat with chickens in.
  • @Foxyrobo
    That portal bug was from October 24th, 2012, meaning Mojang patched an almost 12 year old bug!
  • @DahliaInPurple
    If the piston sounds are an issue to the devs, it feels like the actual solution would be to give us more granular sound settings. Let me turn down the volume of specifically pistons, or mute mine carts without also muting all friendly creatures. (I know a resource pack can do this, or a mod but assuming Mojang is more interested in the "default experience").
  • @aethersword7823
    I love they make more and more things data driven, so much more customizability for datapack creators/map makers
  • @asher3311
    i think they made pistons a little tooooo quiet but i like the old sound with the volume lowered wayyy more than the wet piston sound
  • @Ithenna
    That bit you mentioned about the door's orientation based on which side of the block you're standing on - you have no idea how long it took me before I finally realized that. I used to just fight with door configuration by using another placed door to swap the orientation if it didn't place the way I wanted it to go initially. And then like, 3 years after I started playing, I finally figured out how it worked.
  • @rednaxela7875
    It's amazing how Mojang has really been listening to community feedback lately!
  • I made a datapack ages ago that added custom music discs. You just had to use the "minecraft:item_used_on_block" advancement trigger, the /stopsound command to prevent the real song from playing, the /playsound to play your song, and custom_model_data, both to make the discs look different and to detect which song should be played. But yes, it's better this way. More official and less workaroundy.
  • If they make custom horns. Then its official. Mojang are just hermitcraft fans.
  • @AjayXD__
    I think the lowering volume when you move away from the piston is in the piston block code itself because of how loud the old sound used to be :)
  • @Mogi.
    oh my god i didnt know the door orientation changed depending on which side you are looking at. Knew it did it for other blocks but never thought about it for doors
  • @ltskai
    8:26 I uhhh did not know this first bit about doors… thanks X! Lol
  • @toamastar
    so awesome!!! I have already had my own paintings and music in minecraft as datapacks, im so glad we can actually do it officially now! :D