Refined, Broken - Ratchet and Clank: Rift Apart Critique

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Published 2021-07-08
A full critique of Ratchet and Clank: Rift Apart, speaking on it’s design, it's refinement of the Ratchet and Clank formula, and it's narrative.

My Ratchet and Clank Playlist -    • Ratchet and Clank  

Like the music? Hear the soundtrack here -    • Playlist  

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Ratchet and Clank: Rift Apart is a game in an impossible position. The full length return to the ongoing Ratchet and Clank story has new hardware and characters to deal with, the burden of pushing units of a new Sony system, with an almost entirely changed artistic team from a prolific studio. For me personally, it's the end to twelve years of anticipation I never really believed I would get to see. It's also the direct sequel to a title I consider to be one of the most inspired and underrated action platformers in PlayStation's history.

This is a deep dive on how it met, subverted and fell short of those high expectations in all of it's many ways.

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TIMESTAMPS -

start - 0:00
Open/ Preface - 2:11
Approach, the physical - 7:00
Combat, the physical - 17:17
Movement, expansion - 40:09
Worldbuilding, expansion - 55:47
Variety, expansion - 1:11:37
Tone, the tale - 1:20:58
Broken, the tale - 1:40:22
Close - 2:17:00

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This video would not have been possible if not for the support of folks on Patreon, or the generous assitance of my incredible friend Ryan Stubbings, who is also a Melbourne Based Graphics and Sports Designer. Follow him on instagram to see his incredible work!

www.instagram.com/rmsgfx_sport/?utm_medium=copy_li…

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This video features music by

Yehezkel Raz, Theatre of Delays, CK Martin, Oran Loyfer, Tamuz Dekel, Jameson nathan Jones, Alon Peretz, Michael Vignola, Oliver Michael, Bipa Dupont and Eleven Tales.

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My Ratchet and Clank Playlist -    • Ratchet and Clank  

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#RatchetPS5 #RiftApart #MicahEdmonds

All Comments (21)
  • One problem I have with this game that I haven’t seen anyone bring up is that the writers seem so eager to show us that ratchet and clank are friends to the point where it’s overly done and doesn’t feel natural imo. The ps2 games didn’t feel the need to beat you over the head that they’re friends you could tell by the interactions. These newer games just make the dynamic feel corny to me.
  • @furgel7717
    Jesus, this 2.5 hour just flew by! I can't believe that a video of this high quality comes from such a small channel.
  • @ohlawdy6855
    I agree with your points on the story. While the game is technically full length, it only just barely reaches that mark, and only if you pull off all the side content along with the main narrative. So narratively, there's just not enough time to tell the story that it wants to tell. It's similar to Into the Nexus in that regard, where it feels there was meant to be a larger story here, but huge chunks had to be torn out for one reason or another. In the case of Nexus, it was in part due to Full Frontal Assault being such a huge bomb that Sony slashed the budget and wanted a smaller game. For Rift Apart, it feels like it's due to rewrites. Sam Maggs was the original lead writer, and I think someone else, first name was Lauren, came in as another lead writer afterwards. So many scenes in the trailers were changed or reworked in the final product, and some sources I know hinted at things that were supposedly there, but didn't end up in the final product. And I can't not believe those since they were right about so much else in terms of character specifics. Just makes you wonder what happened during development.
  • @WasifBoomz
    1:26:39 In the Insomniac Museum back in Crack, they actually showed off an old concept for Tools which was removing the helmet. I am glad they didn't remove it.
  • Wow, this was honestly pretty amazing to watch. Never really thought i would ever watch a video on someone’s views and opinions on a game and leave with a mental impact. And the sheer deminure you had through the whole thing was incredible. The emotions felt through it all were so genuine, the pure joy in the things you loved to blunt discontent to what seemed off or felt missing. This was more than just a video of your likes and dislikes to a video game, this was a whole documentary on your expressive opinions and emotions towards not only the game, but the series as a whole and the direction it’s going. I, too, felt the exclusions of even mentioning things like Tachion or Azimuth to be rather off, and do hope that if another game may come in the future, even if it’s the last of the series, that they bring up the things left open in the story and finally adress the plot holes from the later games. Also, i love the refreshingly honest opinions you had on this, even the stuff that was negative, it’s honestly something that you just don’t see to often nowadays, instead trying to act more positive and blind to the obvious to get on the higher-up’s good side so they’d get something out of it. And yeah, i know it’s just a game you’re talking about, but i’ve seen so much of the stuff i’ve said that somethings i feels disengenuous. I do love what you’re doing, never change how you see fit on demand and keep doing what you enjoy.
  • @tf2godz
    He's going to talk about the new Ratchet game, it will probably be an hour long at most (Over 2 hours) ...holy shit
  • @khjgfxdhzf
    As a newcomer to the series, I completely see where you're coming from and would love them to take greater story risks in future games.
  • @haberbro5282
    These videos are so in depth, its hard not to watch the whole thing. The rachet videos in particular have given me such a different perspective on a series I really enjoy. Great work.
  • @lostmyedge_
    I've watched (well, listened to) your complete series critique 3 times over, and so I'm incredibly excited to watch this, once I get a chance to play it for myself. I'm avoiding all spoilers, but I'm sure this is a quality video as usual Micah :)
  • I'm really glad I stumbled upon this review after watching some others. Yours was the slightly ranting but most encompassing and genuine review of them all. I love how you discussed the consequences about choosing to ignore a large part of the future series while still being open minded to further development. The series has been part of my life for a long time now too and so I was getting worried I would never find someone who talked about the game in a way that resonated with me deeply. The only statement I would disagree with is the "this game is kind" one, I would like some more edge and natural quirkiness to our 4 main characters that could truly make them feel distinct while sharing core values such as justice and compassion. Aside from that, even if you feel you're being melodramatic, don't sweat it! Keep on doing what you do best :)
  • @Mohammad-km9kw
    As a wiseman once said “You can love something, but still wish it was better” -The Golden Bolt
  • @fat-gotenks
    LET’S GOOO I thought it might be years before your Rift Apart review!!
  • @V_y-r_e
    Yo, bout to start watching the new ratchet vid, but before I do, I just wanna say that I love the way you do thumbnails. The way you combine the words with the colours is so well done. It’s as though the words convey a tone for the video. Just wanna say I love it.
  • Great video, in my opinion I thought the new RYNO was a little underwhelming, sometimes it would do massive damage like you said, but more often than not it seemed to take multiple shots just to take out some of the lower tier enemies. It almost seemed like the Blackhole Storm was supposed to be the RYNO for this game because of how similar it is to previous RYNOs, but for some reason the devs changed their mind
  • @Just_a_Snake
    another brilliantly poignant essay, you genuinely inspire me in the best ways possible. Keep doing you.
  • @NoxideActive
    I'm impressed. You are able to not only praise but give proper criticism without holding back. Great Critique!
  • @Exigentable
    Man, I have trouble expressing how well made your videos are. I couldn't sleep so I've just been enjoying these videos for hours.