The Amazing Spider-Man 2 vs Marvel's Spider-Man 2 - Gameplay Physics and Details Comparison
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Published 2024-01-09
Welcome back to my channel with another exciting video. This video is about gameplay, details, and graphics comparison between The Amazing Spider-Man 2 (2014) & Marvel's Spider-Man 2 (2023).
This video covers some of the significant aspects of these games like Web Swinging mechanics, stealth & combat mechanisms, etc., and compares these aspects.
đ Timestamps:
00:00 - Intro
00:07 - Game Details
02:32 - Traversal
07:27 - Stealth Gameplay
08:53 - Combat Gameplay
12:38 - Outro
#spiderman #spiderman2 #theamazingspiderman
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All Comments (21)
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TASM2 had great gameplay but terrible story and crime system but the original TASM game is one of my favourites and so nostalgic
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I can appreciate how cinematic the animations are for TASM2. Edit: My comment had nothing to do with graphics. I meant like the camera angles, Spideyâs movement animations, etc. The style. But somewhere, someway, two strangers will always find each other in replies to argue lol
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1:25 I wouldnât say itâs âmissingâ. The context of how he heals is different in each game. In TASM2, he uses his webs as bandages. In Marvelâs Spiderman 2, the healing abilities are purely within the technology of the suit, so an animation wouldnât be possible in that situation. Moreover, a slow animation would make you unable to heal mid-combat, which would make the game significantly harder for less skilled players
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As a kid, i had pretty good times with TASM2, just like now with marvelâs spiderman 2â€ïžđ·ïž
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I really miss the left-right trigger mechanic for web swinging from TASM2. It helped me get just that tiny bit more immersed in the gameplay. It's not bad that Insomniac doesn't have that, it's just a feature I wished they'd include.
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8:23 this legendary line has been used all the way till spider man 1 2018
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honestly the movements in tasm 2 were so fluid for its time
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Is no one gonna talk about the civilian that just flew across the screen at 0:50đ
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man I remember playing the first TASM game in 360 back then, good ol' times
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Still prefer Spider-Man 2
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Wow Insomniac really borrowed a lot of mechanics and combat ideas from Amazing Spider-Man series. Also a few things in TASM2 felt better like the side wall running animation and down the wall running .
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its almost non comparable. the feeling, the cinematic presentation, and now due to advanced traversal is so good in msm 2 and it puts tasm 2 to shame. it had its unique ideas for gameplay but it didnât really go well due to the game feeling undercooked and weightless.
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I think TASM 2 was the best movie, best suit, great villains, amazing story! Too bad the game didnât live up to the movie, tho the game was fun.
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Am i the only one who beleives that the Amazing Spider-Man 2 video game is actually pretty good and underrated?
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10:00 an unnoticed detail in tasm 2, spider man took a blow to the head which hit him squarely, he put his hand as if he had hurt him
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8:58 in Marvel's Spider-Man 2 if you dodge when disarming enemies Spider-Man won't throw the weapons at the enemy
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Funny if it werenât for the Tasm games there wouldnât be Spider Man ps4, Miles Morales or even Spider Man 2 ps5
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What I like about the car chases in TASM2 is that they require you to be in control at all times. Getting on the car, removing the back window, saving the hostage, removing one of the thugs from the car, getting back on the car if you fail. It's a simple and straightforward system but it makes you feel like you're actually stopping the crime that's being commited. Hence, a car chase. In Spider-man 2, it's a button prompt and that's it. You zip on the car, and press whatever button shows up. Which is in all honesty questionable, considering how the car chases were in the games prior to Spider-man 2. Where you move to each side of the car to take out each criminal one by one before stopping the vehicle entirely. It was a lot more engaging. I think they were going for a more realistic approach. If Spider-man can stop the car without taking down each thug individually why doesn't he? And yeah, makes sense. Only problem is, is that you're stripping the player of their control and in the end it just becomes a cutscene.
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As a kid, I always thought the TASM2 game was peak back then lol, I was 9.