Tailspin Devlog 12 - Playing with Gravity on a new Space Station
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Published 2023-10-16
This is the character controller I've switched to: assetstore.unity.com/packages/tools/physics/kinema…
It seems like it may have been a paid asset but is now free.
This is the library used for the KDTree: github.com/viliwonka/KDTree
Chapters:
00:00 Introduction
04:19 Controlling Gravity With Meshes
07:53 Creating Trees With Particle Systems
#indiedev #spacegame #devlog