Geometry Dash 2.2 Glitches are Crazy...

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Published 2024-02-04
Let's break Geometry Dash 2.2! There are many Geometry Dash 2.2 bugs, like noclipping through spikes at 600x speed, clipping through the floor, instant complete and much more! Our goal is to push the Geometry Dash 2.2 Update to it's limits :)

Huge Thanks to ‪@TheWylieMaster‬ !

[Members]

Keymasterer44
Justian
Madeline from Celeste
Eunexlogica

[Credits]

pastebin.com/68yNfM3X

Special Thanks!

‪@HJfod‬

‪@Alphalaneous‬

‪@Klaux‬

‪@Cobgd‬

‪@Moldy‬

‪@giapgr2093‬

‪@MatMart‬

[Socials]

Twitch: www.twitch.tv/zEndrr_

Twitter: twitter.com/GD_Enderr

Discord Server: discord.gg/WXPuFXT

[Chapters]

00:00 Intro
00:09 Part I: Platformer Limits
02:42 Part II: Classic Mode Limits
04:12 Part III: Game Breaking Bugs
06:40 Part IV: Bypasses and Bugs

Uploaded sooner this time! Not my best video obviously but I wanted to get something out for fun for the Geometry Dash 2.2 Update. Next video is probably going to be a pretty big project but not quite sure. Hopefully won't take too long...

All Comments (21)
  • @EREnder
    Huge thanks to WylieMaster for the explanations, they are in the description! Thought I'd get a 2.2 video out since the update was such a big event. Some things are fixed as I also mention in the video, however, this is meant to be a more fun and casual messing around video! Please watch until the end if you can, I'd appreciate it a lot :)
  • @Elpou-nl7mp
    Geometry dash is already broken no need to break it even more 😭😭😭
  • @Xychic
    The fact that the On Death End Trigger combo isn’t here is criminal
  • @EarthNova
    Place an end trigger and make it grouped and spawn triggered, then place an on death trigger that activates the end trigger, then die to a spike. It will play the Level Complete screen infinite times until you stop it.
  • @redvoltron
    "Now, if we run this calculation, we can see that 2 + 2 = 4. To understand this, I asked GD modder WylieMaster if he knew what was going on."
  • @GD_Cookies
    Thanks for showing a part of my dash bug video in 3:11-3:16. I wasn't expecting to make it into one of your videos lol
  • @Eagleleadsmc
    2:30 it did use to be possible, you had to click "reset" on the dual tab which is really stupid, glad it is changed
  • @themilkcat6718
    5:53 this most likely happens due to a logic issue with robtops triggery itself, not any specific bug in a trigger. This could either be due to the loop of the boss stopping because there was no target triggers to proceed the loop, some conditional spawns failing, who knows. It could also be a bug I call "stop id swap". To briefly explain, stop id swap sometimes causes stop triggers to spontaneously stop unrelated spawn triggers under various mystery conditions. My methods for detecting stop id swap aren't showing results that there is however and I am also not sure if stop id swap is still in the game.
  • @Cobgd
    another ender banger 🙏 loving this upload schedule
  • @aykarain
    5:36 no, robtop found scratch and locked his shop, but scratch managed to fix it
  • @Klaux
    babe wake up, new Ender vid just dropped 🗣️🗣️🔥
  • @user-hx3bg5rz5t
    A bug that nobody talks about that I discovered: If you have a spin-off game and the main game, you can save on main gd, load it in spin-off game, and you can get icons like the stereo madness icon be used in the spin-off game that isn’t gd lite. You can also farm secret coins by getting secret coins in spin-off games, loading main game into spin-off game, and it ADDS the secret coins instead of REPLACING the secret coins. Then load the spin-off game into the main game. I was able to achieve a ufo and a cube for getting 85+ coins in spin-off games, but I didn’t get it in main game.
  • @heffabiffen
    Love the background music, especially the ones from yoshi's woolly world! Great video btw
  • @zaqgamingstuff
    7:48 instructions: 1. Hold the play button with one finger. 2.press the delete level button. 3.then hold the button that confirms you want to delete 4.then let go the play button and the delete button at the same time.(its already patched(before it got patched there was still a chance it didn’t work, especially for levels with too many objects))
  • @MoldyGD
    2:55 Never thought I would get jumpscared by myself… (Amazing video tho 🔥
  • @cironix
    Sick video, I think overall GD 2.2 had a lot of bugs but they are slowly getting patched over time. Love the editing Ender, another BANGER VIDEO! 🔥🔥
  • @chqcolate4995
    There's something where if you place a spike at the very beginning of the level, and set it so when you die to that spike, it activates an end trigger. It will cause the level complete menu to pop up but you will respawn and keep dying to the spike, creating a loop where the level complete menu pops up infinite times until you exit out.
  • @PokeDasher2.2
    6:03 As a Mac player, I can 100% confirm that it's broken and that we are also multiple updates behind