Tomb Raider and Self Hate

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Published 2018-12-17
I hate Tomb Raider.

This was, at the time, the last video I ever wanted to make about a videogame.

...

This video can be seen as a companion piece to my previous video “What Walt Williams Taught Me”, and was made in a similar vein to it as an exercise of self-reflection and self-expression. I am not going to offer further comment or clarification on anything this video contains.

If you intend to watch this video, please watch the entire thing in sequence. It is not designed to be watched in parts, or for a viewer to skip around, hence there are no timestamps to each different section of the video. This is not a video essay, it's an art piece, however conceited that may sound.

You can follow me on Instagram @banner_omen and on twitter @banneromen for any updates you would like on my future projects outside of videogames.

Thank you for taking the time.

...

Selectionstudios helped me film this. Check out more of their stuff here ---

youtube.com/user/jEdMoNdS94
www.facebook.com/SELECTIONstudios/

Some music used was composed by me for Motion Suite, a dance film series linked here ---

   • Motion Suite  

A lot of the ambient music I used in this video was composed by Ryan Lutton. He's very awesome and his stuff is here ---

www.ryanlutton.bandcamp.com/
youtube.com/user/pickleman124

All Comments (21)
  • @daemon3582
    God damn was this good, does a damn fine job as using the template for video game analysis to become a larger and much more personal film, one of the best uses of the meta and medium of YouTube. Very much akin to the Horseshoe finale another one of my favorite YouTube films. You did a really good job,
  • @davidaston0
    I’m so sorry this didn’t work for you. I am genuinely so sorry
  • @heryanq
    damn son, I'm truly sorry that you felt this way playing the game be at peace mate
  • @Anty1196
    This was the deepest video about a game I've ever watched.
  • @MichaelPiantini
    i have never felt more inclined to share a video and tell how good something is until i saw this, this is the type of content i came to the internet for
  • @Gotakibono
    Man, it was amazing to see a new video of yours pop up in my subscription list. I can't wait to sit back and watch this.
  • @cloney999
    This work is truly powerful. I hope this amount of introspection can be an alley for growth for you <3 Keep it up mate.
  • I always wondered why I could never get into this game. I've loved the uncharted and last of us games. But never could figure out why i never finished tomb raider. Thanks for giving me clarity on my feelings on this game.
  • People react differently to media. Sometimes the media exploits that, sometimes it doesn't. Sometimes our personal experience just interferes with how we perceive things. Looking away is never a cowardly move as long as we as a person accepts that we can't tolerate it. It can be something simple from fear of heights, or fear of remembering a particular memory from researching something. I for one, can never watch the Back to the Future movies without remembering an important ex of mine. So I don't watch them, I passively avoid them, when I do watch them, I know what experience I'll feel. It makes me feel unhappy, depressed and alone. But I understand that it's going to make me feel that way and instead I focus on enjoying the movie with others or laughing about it. I'm not really facing my fear, just coping with it. When it's over and I feel a bit of emptiness, I remind myself that it's just a movie. That the only harm will ever come if I let it harm me. Video games are special in the sense that they require you to interact with them. They ask for your participation. Sometimes I struggle with games such as Hitman. Whose only purpose is to kill supposedly evil people in painful slow deaths to stage them as accidents. There is certain satisfaction about seeing a murder plot that took you 15 minutes to set up works perfectly. And there is sometimes a feeling of uneasy when you feel like it worked too well. When you question the killing in a video game, the wrongful act of slaughtering people. I have to remind myself that it's not real. That it's a virtual world where only numbers matter. And if I ever feel uncomfortable about something, I stop playing it. Because enjoyment comes from the experience. And if the experience causes me high amounts of uneasiness, then it isn't for me. And it's not cowardly to turn away or run from it. It's admitting that there are some things you just don't feel ok with. It's part of being a person. And it's ok.
  • @flashDAY25
    Great video as always! Good luck with your future projects
  • @V_y-r_e
    Thanks for sharing your fantastic work with us. Looking forward to what comes next.
  • @alechughes3647
    I just found this through the Joseph Anderson subreddit and after listening to this and tearing up at the end I have nothing else but to say thank you.
  • I just discovered your channel today. This was incredible! Time to join the notification squad
  • At the right time, I don't remember well placed stories erasing my life. I remember a few of them enhancing it. This was what made them significant. This was often also, not enough and will never be again. The things which helped me, among various difficult moments, unfortunately end up beneath further memories, where I can not visit or appreciate them and will not ever again. Experiencing newer, badly expressed ideas becomes condemned, before it can happen, once the habits of filtering breaks; where contrasting "quality" to the "right time," affects tolerance as if either preference was ever connected outside the past. This is self-destruction dressed as comparison, and it is why I am awful at both. Plenty of terrible games are amazing at the right time. It isn't you and blame is worthless. Grief ultimately sounds like reason to inflict experience.
  • @jon-umber
    Thought-provoking video, very well-edited.
  • @shiftyjim4138
    Holy shit I watched it all in one sitting like you said and I’m so glad I did. This video was an incredible experience.