These Flaws Could Doom Once Human’s Success
4,545
Published 2024-04-12
Is "Once Human" worth your time? Dive into this comprehensive review covering gameplay mechanics, multiplayer experiences, and unique features. Don't miss out on this in-depth look at what could be the next trendsetter in survival MMOs.
Get The Game: lurk.ly/9fqZrg
Once Human is a multiplayer open-world survival game set in a strange, post-apocalyptic future. Unite with friends to fight monstrous enemies, uncover secret plots, compete for resources, and build your own territory. Once, you were merely human. Now, you have the power to remake the world. ~Steam Store
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♫ 𝙊𝙪𝙩𝙧𝙤 𝙈𝙪𝙨𝙞𝙘: Spark of Excellence
By The Talented @xXasdfMAN12Xx AKA: Sean Wolf
#oncehuman #mmogames
All Comments (21)
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You can just craft a Space Twister snd summon the entire squad to your location no matter where you are.
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My 3 biggest gripes are: Perk randomness, right now you could just get boned and have to wait for a CHANCE to get what you want Wish Machine, all BPs should be kept as drops the game needs varied loot because mods are not enough to keep people running things like Silos Performance, it's just terrible and there's a memory leak
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This game is amazing, it has come a long way, cannot wait for it to launch!
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If I had to guess I would say a lot of the design choices base around the mobile version. Mainly the forgiving gun play. If its aim assist, it should be an option to toggle on/off on PC. Could also have some larger hit boxes on some enemies. The questing system doesn't seem complete yet since it is supposed to be an MMO and encourages people to play together. I don't really play a lot of mobile games but all the menu and UI stuff seems like a bad design for navigating on a small touch screen. With the last point, there is the survival guide seems to have a lot of that stuff that pops up but it is not really a log that records stuff you did, like picking up a new deviant. But that is in the menu wheel that pops up when you press TAB. I have read that the progression resets after each season but I have no idea what the final (1.0) product will look like. I am still waiting on the mobile game to unlock to compare and contrast with pc. But my phone might not be good enough to run it since that is apparently something they consider with the beta for mobile
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Im having so much fun with this game but you said exactly the big 2 things i dislike about it. I hope they can fix this problems soon, before the steam release if possible, the game has potential. Nice video 👍
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Biggest problem is loot, we r locked behind stupid starchrome in endgame.... Blueprints should drop from bosses so we can farm em....
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it is pretty fun so far. Its less buggy than conan is now lol. But ya i hope they fix the coop / quests part with friends that you talked about in the video.
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The game has it’s point where it can certainly improve like finding stuff in the UI. But saying is horrible feels like and overstretch and certainly is not game breaking. Also If you can’t figure out the UI you just better of skipping this game because it gets complex later on. The way they did things by gating is new. I hated it at first but now I understand that this will give everyone especially in PVP a way to catch up and no one can get an upper hand and steamrolling other players. As you are a gamer you know players will always find a way to cheese mechanics to get a come up.
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I don't see these as so major problems that they could break the game. They are not need features but more nice features. Maybe you should had said, that the screen Echos from the rift is an in game gaming machine and not part of your layout. I play with some friends and yes, there are part of the games that you will have to solo, but is that really a problem? They are not large parts and when you are done you all land back together outside the solo instance. All games have a learning curve and remember, it is in beta. It would be really boring if all games looked like each other
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They need to improve the storyline,dialogue and voice acting.
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For me and this is the clincher, i just dont understand how the season story will occur, trying to read up but nothing is clear. If i miss a season for one reason or another, can i catch up on the story content or is it a fomo game that once season has finished "oh well, watch the story on youtube" type of Destiny 2 at the moment with seasons
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This is a really fun and easy game to enjoy. However, because it is primarily being developed as a mobile game, the monetization, and micro transactions are going to be a significant issue. This mobile game functions to make it almost hands free for combat, thus the easy targeting and sniping feature. Developer: Starry Studios Publisher: Netease Inc.
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Not being able to just drop into ypur team mate I dont seethe problem, many games have a fix teleportation point, maybe when u in the while u need to teleport to your base, and then to where u want to go. The survival manual, holding tab top left, it explains old stuff u got told during the beginning. This week have been my first week in the game, besides some frame drops and so problem seeing my teammate in poi's with a lot of mobs and big areas, I dont have much to complain. The UI can be annoying and took me a while to get to the season shop but end up getting it. I didnt noticed the bullets auto locking in stuff so cant coment on that. And I actually dont like when the game holds our hand, so is nice to find things on my own, but its a personal opinion. And I played shadowhunt, and stopped bc of how hard was to me to find all the little things to do.
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Lol yeah, their UI is horrid & good thing I have played Monster Hunter games so I'm well prepared for the overly complex (fyi the mini tutorials to refresh are in the depths of the collections tab really bad place to put it but at least it's there). Your critique is very true specially the gun play & because of that I'm not gonna be doing pvp it's a recipe for disaster... But, my biggest complaint so far is the sounds specially when fighting "Vultures?" hearing them say "did you hear that" over & over when you are not even near them is sooo annoying & makes me want to mute the game & their combat music is met with me killing everything as fast as possible to end it with "yay I killed everything the sweet sounds of silence is back". I might be overly sensitive to sounds after playing The Long Dark for so long where if the soundtrack stops playing you know to perk your ears to listen for a bear or wolf that is near 'cause every little sound can be a matter of life or death. I hope they smooth this stuff over & make it less annoying when they launch the game.
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yeah ,what he said
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im surprised no one talked about the gatcha mechanic this game has, the only way for us to get our favorite legendary blueprints it will be RNG and if the currency can be bought this game will be BIG p2w, i was enjoying the game so much until i got to see that stupid machine. rip my katana i guess
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Excellent job Fire
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Looks like they didn't learn from Enshrouded.
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Really poor video in my opinion the depth of the menus is brilliant. It takes you into each section as needed go play Mario Bros and for the people that can’t get a grips with that they’ll probably join you with Mario Brothers. Lol
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Really? The ‘questing’ experience is what you think would be downfall of this game? Please.. if anything it’s the wish machine & high likelihood of game being p2w on release, and not questing. Most people don’t even do those and just spam silos and rush through strongholds.