The FNAF Lore Explained in 487 Seconds (Full Series)
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Published 2023-11-16
it actually is 487 seconds it just rounded up unfortunately đ
The FNAF Lore Explained in 487 Seconds (Johnny the Night Guard Compilation)
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All Comments (21)
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the first few seconds caught me off guard đ
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The way everything is accurate and technically inaccurate at the same time is actually hilarious
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Thanks for turning 8 shorts into one video, really appreciate it
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I love how unironicly accurate your video is compared to other fnaf lore in 60 second videos.
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Respect to the kid in the green shirt who randomly ran past William every 10 seconds đ
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"And that's everything we know!" FNAF 3, the original book trioogy, the movie, FNAF VR, FNAF SB: *hands on hips
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"the apple-ton family" ah yes, the family who has TONS of APPLES đ
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5:12 William: remember son, dying is gay Michael: Yes dad.
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5:03 THE SOUND EFFECT MADE ME LAUGH SO HARD
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âA theory A GAME THEORYâ -matpat I will miss you matpat
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This series took monthssssssssss, and it was worth it. One of my favorite fnaf lore series videos đ
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4:58 MIMIC
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âInfinite level of charmâ is crazy
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At first glance, you will likely not mistake Five Nights at Freddyâs to be the work of an arthouse auteur. Designed by Scott Cawthon, a reclusive programmer from Texas who hasnât conducted an interview in years, its rudiments are famously brainless. The first entry in the series â released in 2014, long before the brand was big enough to receive a film adaptation â is a horror game stripped to its loudest, dumbest essentials. Youâre working the night shift at a haunted childrenâs pizzeria in the Chuck E. Cheese mold where the rickety animatronic band comes to life after dark and hunts for prey. The player sits at a computer and monitors an array of security cameras while attempting to stymie the approach of the bloodthirsty mascots. Fail and youâll be met with a terrible, mind-piercing jump scare: a demonic facsimile of Helen Henny or Mr. Munch crashing through your screen with murder burning in their cold, dead eyes. So Five Nights at Freddyâs is pulp. Itâs camp. Itâs proudly low-culture and far removed from the work of an Aster or an Eggers, who imbue their ghost stories with high-concept psychedelic dread â motifs stacked upon motifs â of familial abuse, toxic masculinity, oedipal psychodrama, and so on. However, if you dig below the surface, as millions of fans have, an alternative truth begins to reveal itself. Because Five Nights at Freddyâs is also one of the most complex horror stories ever written, though much of its narrative is etched in unseen places: furtive cutscenes, recursive symbols, keystone clues slotted into hidden alcoves. Taken all together, Five Nights at Freddyâs is capable of generating the sort of hallucinatory fan theories youâd expect from the biggest Severance diehards, or that friend you have from college who still swears that The Shining is a metaphor for a faked moon landing. If you stumble across the rabbit hole, thereâs a good chance youâll tumble down, too. âYou could play through one of the early games of Five Nights at Freddyâs in about three hours. But as you do it, youâd fixate on these small details. The number of buttons on an animatronic, or a background detail shifting based on your camera angle, things like that,â said Matthew Patrick, better known by his YouTube alias MatPat, who is the foremost Five Nights at Freddyâs thinker in the world. âItâs all told through atmospheric storytelling. It had never been done before. In a lot of other games, if a character has extra toes or whatever, youâd just assume that the developer forgot, or that itâs a bug or whatever. But in Five Nights at Freddyâs, there are no coincidences. It felt like each of those details was an intentional choice leading you to a different part of the story.âFive Nights at FreddyâsFive Nights at FreddyPatrick describes his Five Nights at Freddyâs coverage as a full-time job. His YouTube channel, The Game Theorists, has published dozens of different videos â meted out in 30-ish-minute episodes â deciphering the many cryptic tendrils of the seriesâ lore, all of which routinely achieve millions of views. I have no chance of effectively distilling the whole scope of the franchiseâs narrative; there is simply too much of it, and the specifics will always be shrouded in constant fan debate. (The 18th game in the franchise is scheduled for release later this year.) But basically: Five Nights at Freddyâs tells the story of a serial killer, and his degenerate family, who prowled through a chain of family pizza restaurants â the Freddyâs in question â in the 1980s. The killer was named William Afton, and his modus operandi was to abduct a child and hide their bodies in the fursuits of the animatronic performers. Afton was never caught, and the spirits of those victims melded with the Freddyâs cast â which is why they seek vengeance in the fiction.
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I love how you say âHe explodedâ so calmly
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I remember this being a mainly meme channel. Talk about a character arc. Cool vid
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After that in Fnaf ruins he is back like he always is he always comes back
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2:00 "nineteen, EIGHTYSEVEN"đ
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William Appleton, the furry who thrives of furry role-playing
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All awesome content, truly. One question, though: what do Help Wanted and Security Breach have to do with ANY of this? Is it just a new set of characters? An alternate universe entirely?