Danganronpa Characters and What Could They Look Like

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Published 2021-06-23
In this video I will show you how were the Danganronpa characters originally planned to be made. Enjoy ;3

Music:
Danganronpa Remix - Main Theme
   • Danganronpa Remix - Main Theme  

#Danganronpa #Ronpa

Tools Used:

Sony Vegas Pro
Microsoft Excel
Adobe After Effects

Methodology:

1) I gathered data from Danganronpa Wiki.

2) Creating a video in Sony Vegas.

3) Added an audio track with the help of Sony Vegas Pro.

All Comments (21)
  • Rantaro now: looks like a drug dealer Rantaro early design: look like a drug addict.
  • @1Reen11
    Nobody: Human MoNokuma doesn’t exits. Don’t be scared Human monokuma: 0:57
  • I love how unique the danganronpa artstyle is. It's anime but you just know that it's danganronpa, due to the cool little designs in each character, the eyes, the shading. Personally, in a way, to me, the art has always felt rather gothic and it's probably due to the shading (not so much in dr2 though, i love how vibrant that game is) That sort of style feels really enhanced in DRV3 though
  • @Camera.of_theworld
    Ryoma's early design makes me appreciate him more now. I mean I loved him before with his deep voice and his silly design and his deep thoughts. But I love him a bit more now since he could’ve been looking like a thumb.
  • @mixtapeyuri
    Fuyuhiko's early design be like: "I am no longer baby. I am now daddy."
  • @sakanakuya
    Monokuma beta design is just- Glad they use bear instead human-
  • @Number_27
    I LOVE the old art style for the first game. It really reminds me of those dark horror RPGmaker games. Though I am also happy we have the style the series has, it's unique.
  • Imagine if they used Monokuma’s beta design Junko wouldn’t even have to do anything, everyone would fall right into despair after seeing that monstrosity.
  • Akane and hiyoko: Look barely any different from their early designs Fuyuhiko:
  • @asu8463
    why is nobody talking about how ryoma was literally a thumb.
  • @M_S1C
    1:45 Fuyuhiko could've became a man instead of becoming boss baby in a nutshell
  • @mayphan9779
    I’m really glad that they didn’t stick with fuyuhiko’s original design
  • @keeyo9509
    Ryoma’s beta design is the exact definition of “Are you lost baby girl?” 💀
  • @Stephungus
    I actually love Korekiyo’s early design, it looks so nice
  • @GippyHappy
    It’s weird how the concept art for 1 and 2 are rough sketches and monotone palettes but the V3 “concept art” looks almost like a finished product
  • @aaevans1631
    KIRUMI THO-​WHY DIDNT THEY STICK WITH THE EARLY DESGIN 😢