RE7 on Mac is GREAT, but..

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Published 2024-07-04
Apple's Mac game strategy:    • Apple's AAA games FLOP: Future of Mac...  

Quick video about the new Resident Evil 7 game now out on Mac, iPhone and iPad.


Timestamps:
00:00 Resident Evil 7 is out on Mac!
00:27 M1 MacBook Air
01:54 M3 Max MacBook Pro
02:51 iPhone 15 Pro
03:07 Pricing, is it worth it?


► Links:
Master M1 game compatibility list: www.applegamingwiki.com/wiki/M1_compatible_games_m…
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►► Mac:
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Set 16:9 aspect ratio (Mac):    • How To Force MacBook 16:9 Aspect Rati...  
Highlight mouse cursor (Mac):    • How To Highlight Mouse Cursor On macOS  
Display keystrokes (Mac):    • How To Display Keystrokes On macOS Fo...  
Snap windows (Rectangle, Mac):    • How To Snap Windows On Mac Like A Win...  
OBS setup (Mac):    • How To Setup OBS On macOS M1 Apple Si...  
Temperature/fan monitor (Mac):    • How To Control Mac Fans And Monitor T...  
►► General:
Microphone setup (Blue Yeti):    • How To Setup Blue Yeti Microphone Wit...  
Greenscreen setup (OBS):    • How To Setup Elgato Green Screen Unbo...  
Note-taking (Notion, Mac):    • How To Install Notion macOS M1 Mac (N...  
Highlight mouse cursor (Windows):    • How To Highlight Mouse Cursor FREE (W...  
DIY 2TB SSD USB-C (Mac and Windows):    • How To Build Great Value Thunderbolt ...  

► Windows gaming on Mac:
►► Windows on M1 Mac Tutorial:    • Windows Gaming Guide For M1 Pro and M...  
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All Comments (21)
  • RE7 is great on the Mac, but we are waiting since WWDC for a Red Dead Redemption 2 test
  • @AVanLifeThing
    There might be something lost here, a single purchase that covers iPhone, iPad, MacBook, iMac. Granted it's slightly expensive for an older game however if we take a look at the PC / Console world, there arent that many games you can purchase once and play across all devices. Steam Remote play goes a way to deal with this. Not an apple defender and yes the price for the game is high but offering a sense of perspective
  • The price makes a whole lot of sense actually. It’s not Apple’s strategy but Capcom’s strategy. They set the price and even decide where to sell it so it’s also Capcom’s choice to not put it on Steam. The reason is of course they want their money back for porting the game. To compare the price with the old PC release is incorrect. This is a new port that cost them money to make. The price also includes iOS port which is something you don't get on Steam. The reason it’s cheap on Steam is because it was released 7 years ago and they have earned back their costs for making the PC port. If they put it on Steam they would be giving away the Mac port for free to all those who have the PC port and earn a lot less so it’s a financial choice. Apple’s software marketing manager Leland Martin have said ”We’re seeing titles come to both Steam and the Mac App Store, and we’re seeing games come to the Mac via Steam exclusively. It’s really up to the developer’s choice, and we help them whichever decision they make.” So it’s the developers’ decision, not Apple’s. This port is for Mac users/gamers. If you already have a PC you wouldn’t buy this anyway.
  • @SquadHunta117
    It’s not Apple pricing it’s capcom price they probably price that way cause they had to port it porting cost money
  • @R3endevous
    The Nintendo Switch version of RE7 is 40 euro right now. A cloud game version. You get RE7 for all Apple platforms, on sale at launch for 19.99, and that's bad?
  • @SkyHykro
    I wouldn't suggest installing Resident Evil 7 on your Macs, as you'll have lifelong battery problems due to the terrible overheating of the Mac. I had to stay in the game for 30 minutes for the Mac's temperature to heat up to 100 degrees, and in addition get the battery health dropped to 97 percent from 100.
  • @Abdaaf444
    My guess they're working on a library of games which will be offered in subscription form at a later stage.
  • I also noticed metalfx introduces scattered dots on texture/lightning details in this game, not looking great
  • @francesco_7701
    i'm playing this in m1 air 8gb at max resolution(2560 x 1600), max settings, medium shadow only, METAL FX in performance most stable 60fps. Looks better than 1080p with quality for me
  • @Visualization1
    I think the port is really great and well optimised. I think the price is not bad ether. the expansion pack however I do think is to much. A Well done port in my opinion deserves to be payed for.
  • @slalomie
    Yeah I’m not paying $20 for a 7-year old game. On my base M1 Pro I saw checkerboarding on outdoor foliage and Mia’s hair glitching early on. At up to 1330p with MetalFX Quality and very high graphics settings I got a pretty consistent 120fps. Surprisingly I got close to that natively too.
  • @tonyburzio4107
    The price is unimportant, I tend to play games for decades. Three Diablos, played from the beginning on the PC to the Mac. Ended when they fell to Microsoft.
  • @michaelklein23
    I have given up on mac gaming. Besides the prices for the games I feel like the battery drains too fast on my m2 pro 16” mbp when gaming (only tried re4 remake). Recently picked up a steam deck oled and it may not look as good as the screen on the mac but it’s perfectly fine. Downside is I’ve gone a little crazy with the ongoing summer sale and have too many games to play that I can’t choose which one to start. Oh and I have to carry one extra gadget, I really wanted gaming on the mac to work well for this reason.
  • @pgatom8255
    Hey, can you make a video about lossless scaling? A program on steam that implements things like fsr 3.1 in any game, how does that performs on a Mac?
  • @GG-zv9ku
    better get used to the pricing. apple is doing the Nintendo way with pricing and it will not change in the future.
  • @robtopjara
    Yo Andrew. The shadows make the game have the big frame dips. When shadows are on very high. It will cause the big frame dips. And when at high, the frame dips are less big by a-lot but still there
  • @haany2510
    Doesn’t run this well on my m1 MBA 😢
  • @wetbred6677
    Can you please try to get Once Human running on Mac? It’s supposed to release on ios/iPadOS September 24th. But the global release was today July 9th. All I want is to play it on my M1 pro.