The MOST Hated Town Hall in Clash of Clans…

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Published 2023-12-07
Why Town Hall 15 Was A Failure...

All Comments (21)
  • @loggerT123
    As a th 8, I can safely say th 15 sucked
  • @noir2416
    as annoying as it was for the avg players like us, the pro scene was so much more fun to watch. unlike the th14 where literally everyone was using LaLo, we got to witness so many different varieties of army comps as the meta for th15. definitely something to remember
  • @lillyie
    rage spell tower was the most infuriating part of town hall 15. for invisibility and poison spell you can trigger them with one troop and wait it out, but for rage you have to either spend a freeze or have to deal with double damage defenses for 15 seconds. thank goodness supercell noticed this and are nerfing the rage tower for town hall 16
  • @Wkmm293
    I like that it’s not easy to get three stars, but I hate how little time we get. There are so many buildings and the amount of time per attack hasn’t adjusted since the mid 2010s
  • I liked the townhall 15 because you can't get 3 stars easily. 😂😂 Highest townhall is supposed to be the hardest then all of others.
  • @idkidk4334
    Clash of clans updates should never be inspired from pro players because 90% players do not play clash for 16 straight hours a day... Th15 is a example of it
  • Strong bases needs high level of strategy to beat this, if you complain why it is OP then change your strategy not change the mechanics of the base just to favor your old strategy to beat the base with it. Even I am not good at using my own strategy, I don't complain for those bases to be that strong since it is made to be strong and it can be counter with the use of our brain, effective strategy for that base and any more, many of them were skill issue and needs to be trained.
  • @thetechnerd7467
    I think th15 just needed a more balancing. It should be more difficult than 14 but they went crazy with it
  • @forzenknight6940
    He said its hard for casual th15 players would have a hard time understanding the mechanics, but if ur th15 I dont think that it would be that difficult
  • @DairyQueen2187
    Town Hall 15 was one of the best town halls in a while. Multiple new defenses and things to play with that were fresh and made the game different. Building bases was rewarding and so was learning how to attack, everything has a counter. Terrible take imo Edit - Nobody seems to remember town hall 10…much much harder back in the day
  • I didn't have too hard of a time getting 3 stars at th15, but my biggest gripe is that the townhall lasers and bomb were just so powerful it kind of made it entirely unappealing to go for it at all. Watching a lot of my 1 star defenses, this tends to be the case. If you set your base up with just a decent layout, the TH does such a huge portion of the work
  • @Mrdipbhai
    As a th14 I can say that th15 was amazing If you don't agree SKILL ISSUE 🗿🍹
  • @user-ke1gn3ql1g
    More difficult town halls are the way to go imo. Yes COC is more about attacking which should mean if it was too ez it gets very boring really quick. If you actually plan attacks decently well you aren't gonna struggle to wipe most bases. Sadly tho a lot of players seem to prefer using the same spam army against every base and expect to 3 star with zero planning. Town hall 15 wasn't a failure at all it recaptured the spirit of the game and brought back the competitive E-sports scene and gave players that actually want to enjoy attacking a good challenge. It really just sounds like a huge skill issue to me ngl.
  • @justryle4722
    I like having th15 being much difficult than other town halls as it encourage players to plan attacks more rather than relying on spam and hoping for a three star. Only problem is that the defenses are a bit too strong for the average coc player to handle especially the rage spell tower
  • Yeah, th15 went out of control, nothing was balanced correctly. Nice to see the nerf on rage spell and TH poison, hope they got the defense ratios correctly or the new troop levels won't be all that, but sad to see how broken SF is going to be, infinite invis will be nerfed for sure. Plus still yet to see new troop
  • @fighter5583
    Biggest issue was definitely the rage tower. The rage effect radius was so large that buildings could barely be in the circle and still get raged. And the fact the rage lasted for 18 seconds was very long. The monolith, poison, and invisible towers were figured out within weeks. But for the rage your best bet would be to zap quake the tower or freeze the defenses so they couldn't take advantage of the spell.
  • @monkatheatre1901
    When TH15 released...It made me return...Than they kept nerfing him again and again
  • @karansinghpargai
    In my opinion th15 is the thing that separates Pros from the once in a week casual players.