Ranking Every Capture in Super Mario Odyssey by How DANGEROUS They Are
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Published 2024-02-18
Let's cover all 52 captures in the game and rank them all by danger.
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All Comments (21)
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Imagine a world where a T. Rex, a zipper, and a toy car are all in the same tier
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Link: uses sword to kill Sonic: uses speed to kill Mario: A N Y T H I N G
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Out of context, it’s weird to see an orange pole in broken bones while there is a t-Rex in totally safe
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He doesn't realize he gets the durability of the capture
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Actually, you become what you capture, so technically you can live in the environment it is in but when you get out please do it in a safe place
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12:04 if you spit fire 😑 you need to see an docto
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If people didn’t get hurt from falling: “alright so let’s put everything in no harm and slightly painful”
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bowser also spits fire though.. so shouldn’t he be in death?
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5:23 falling
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9:10"Blow Mario" That, my dude, is VERY ambiguous.
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Tbh I think cappy’s ability is what keeps Mario safe from otherwise dangerous mechanics of captures. I think anyone would be safe with cappy’s abilities
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You forgot that bowser spits fire.
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9:12 That’s what she said
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Yeah, anything that slams into something else at high speed is giving you a concussion.
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i feel like the chargin chuck should be in major injury of even death because if you are running so fast that a fireball forms in front of you you would die
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good stuff
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6:21 Real life poisonous plants are immune to their own poison. They have to be they’d die otherwise.
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This ..... this is gonna be torture
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The gusher makes no sense water is the sharpest thing on Earth when it's at high enough speeds it can cut through metal
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Knucklatec’s fists explode, so it goes in death, not major injurie