Ethereal Workshop how to make in composer
71,748
Published 2024-04-20
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WOE Fan kit: drive.google.com/drive/folders/1JF2M0uNV4J1QnIWBxW…
Friend Code : 97235588EI
I will appreciate any ignited torches
if you ever wanted to join my Tribal Island let me know
But please "No repeating monsters"
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All Comments (21)
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Great job with auglur!!!! It sounds amazing! Better than any other tutorial I’ve seen!!!
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Best tutorial of workshop I’ve ever seen. The only problem I have is that Meebkin Doesn’t Sound Like Meebkin With Riff But Meebkin Is Hard To Make In composer So I Understand Why.
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Great job 😁
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3:27 whaiils choir
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heres who i used to compose ethereal workshop in this game pango= meebkin humbug and rare deedge = yooreek reedling= blarret t-rox = gaddzooks ghazt= auglur rare riff= castle dandidoo = flasque toe jammer= nitebear quarrister= whaill riff= piplash rare noggin, reebro, rare scups, sox and spunge= vhenshun shrubb= x'rt pompom, another humbug and jeeode= pentumbra furcorn and rare reedling = teeteer-tauter deedge = rhysmuth
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Congratulations on 2k subs
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Great tutorial im currently using it to compose my own ethereal workshop, but one downside is that pango as meebkin is way too loud, so could you possibly find another monster to replace pango with? If not I understand, for Meebkin is very difficult to compose
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I loved the vhenshun one so much
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I will use this tutorial if i get MSM composer
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عالی
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who i used to compose ethereal workshop in this game pango= meebkin (he is first because he was ready to place when i bought ethereal workshop) humbug, fwog and cybop= yooreek pompom= blarret t-rox and rare t-rox= gaddzooks ghazt= auglur rare riff= castle jeeode= flasque mammott= nitebear quarrister= whaill rare bowgart= piplash rare noggin, reebro, rare scups and reedling= vhenshun shrubb= x'rt furcorn= pentumbra
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Blarret seems real
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W pao
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Wow
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1:52 the auglur is very similaaaaaaaaar
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Why did you not use fwog for yooreeks 2nd track
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Very good job on track 2 of meebkin. MSM composer really needs an update with both monsters and actual music components. I would really love to see some dynamic controls or some stactico notes. Also repeats and other measure effecting stuff.
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1:51 🥹🥹
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Wave 5 is here