This city concept breaks architecture (THE LINE)

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Published 2022-08-22
#theline #neom #architecture #saudiarabia

00:00 Intro
00:58 Background
1:47 Concept
12:25 Ethics

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All Comments (21)
  • @tokyo7815
    This city looks like where the rich and powerful would live in a post apocalyptic film, while other survivors would live outside the walls
  • @Mynamewashere
    It's also worth mentioning that the train system has a single point of failure because of the city is a line. Something stops working in one place, and the whole city's transportation stops working. This project is genuinely an urban nightmare and a giant money pit.
  • @s7ippy
    You are sooo good at saying that this is a stupid idea without saying its a stupid idea
  • @VicodinElmo
    I like how the House of Saud’s progress thus far has been a seaside resort, a development for the royal family and a convenient airport with which they can now visit those places. Sounds like a con for them to get a nice beachside resort.
  • @P3dotme
    What I love about this concept is that it's so unbelievably insane that you can talk about it for hours and not run out of criticisms.
  • @osohista
    I don't understand why these concepts always have to have this supremely oppressive, dystopic atmosphere. That's the immediate thing that struck me.
  • @Mechanicalmadman
    I find it so weird that this project can be accurately summed up as "Kowloon city but for the ultra-rich" and it still somehow got greenlit.
  • @JordanRobots
    I really appreciate that you address things seriously and rationally without immediately dismissing them as ridiculous (even when they are). It seems more fair and it's refreshing
  • @Tea07090
    there are so many issues with the concept, i am kinda surprised that people are even talking about it seriously.. it really seems like a first semester project you did inspired by futuristic movies
  • @m.f.3347
    "Encourages walking" LMAO. A line is literally the mathematically least efficient way to organize this city. There's a reason most cities have a central hub with a sort of "circular web" going outwards - it maximises the number of destinations from a given point with the least amount of travel necessary
  • @lisakilmer2667
    Glad to see a critique that addresses the mirrored walls, the (lack of) daylight, and the ecological and human disasters associated with this vanity project.
  • This video is a beautiful example of how to draw an audience in with a fairly straightforward but fascinating technical look at a problem that could be so easily reduced to that, then gradually teasing out the complexities of rights and social issues and sustainability. Disabled people exist, there is life in the desert, there are communities in a desert, there are communities in the country that could be seeing this money used sustainably. Really, really brilliant. Thank you Dami Lee.
  • @gino7lord
    A 170km long linear city is one thing but the 500m tall mirror walls make this completly insane
  • In engineering communities, there's a saying that keeps going around: "An architect's dream is engineer's nightmare". Which is not always true as literal meaning. It usually for design or project that just want to look cool and innovative without actually designing it to be workable. But, looking at this project, I can say this could be a nightmare for engineer, architect, and city planner.
  • @k.warner2423
    What a great channel! I didn't realize how invested I was in architecture until watching Dami. New favorite!
  • @davidhilborn1536
    I think you made a mistake, his name is pronounced "Mr. Bonesaw-Man"
  • I am not sure that I could possibly think up a more excellent scenario for a horror/dystopian film or video game. When the infrastructure fails and the electricity starts to falter, when the disease begins to spread, when the upper class hides and attacks the lower levels (and vice versa), when the authoritarian regime locks things down and lies for international appearances, when the policy is "no one in and no one out," when the protagonist needs to get from one end of the city to the other on foot passing through every stratified danger along the way, when the only way out is a fatal drop over a wall into harsh desert, when countless herds of wild disoriented beasts congregate on either side of the wall ready to rip you to shreds, when the whole thing is a mirror so that a low flying rescue vehicle accidentally crashes into it, when light itself is unreliable and the whole place is periodically cast into darkness, when the whole population is a global blend of languages and conflicting cultural expectations all starving together and freaking out and largely raised in luxury so that most of them have no basic idea of how to survive, when the food is gone and the human hunting begins, and finally, when all the bleeding edge tech goes haywire with malware so that delivery drones and infrastructure robots are repurposed by a central A.I. operating system to Purify the Line for the Synthetics... ...boooooooooy howdy do you now have the most excellent concentrated blend of intrigue, battle, survival, exploration, hope and tragedy and horror subgenres colliding. (I mean, I'd play it.)
  • @kalebbruwer
    It's amazing what you can design when you just ignore all the glaring problems with your ideas
  • Your channel and B1M have probably the most informative channels on construction and architecture. Love that I stumbled across this.
  • @chrisklugh
    I love your not afraid to ask questions about issues on public projects that generally worshiped as the best new idea that everyone has to believe is true or the best.