Gaming's Strangest Protagonists

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Published 2022-05-21

All Comments (21)
  • @8thkami
    Came for a mishima video got 22 minutes of paul i absolutely cannot believe what youve done
  • @Gianno_
    This went from a video about strange protagonists into a 20 minute tangent on Paul
  • The reason behind the Mishima's lasting appeal is because you get a family of characters. You get a grandfather, a father, and a son. Along with that they range from morally ambiguous to downright evil, so you get to play as the villains and said villains are responsible for the plot.
  • @IAMOP
    My man flexing his editing skills for 30 mins
  • Electric is like the most satisfying fighting game move ever
  • @dougexists
    Fun fact, given you mentioned Sol. Sol's voice actor, Jōji Nakata also portrayed Kazuya in Tekken 1, 2 & Tag.
  • @some_dude2209
    I love how this video completely explains why I picked up Kazuya as my main for Tekken
  • Ryu: Main character with balanced moveset with rather mundane inputs to execute core moves.Rather easy to learn. Kazuya: One of the main characters with a very aggressive fighting style, higher than normal skill requirement and requires precise inputs to unleash his core techniques. Quite hard to use.
  • @poit9026
    Amazing Paul breakdown, just weird why you always started talking about Mishimas all of a sudden. Great work!
  • @REDLINE.FGC1
    Total anecdote here so I might be wrong; I think the same idea is found in VF with Akira - on the surface; a stoic man in Karate attire (despite using Bajiquan), but is brash and headstrong, while also sporting the highest mechanical difficulty in the cast (just frame knee, no strings outside of extremely complex psuedo hit-grab strings) And, like Kaz, his gameplan is simple, but requires a decent understanding of the mechanics to properly utilise. He's picked very often, despite lit every other char being more geared towards beginners and people looking for intuitive chars.
  • @unnamedx2
    I think it's more a matter of legacy rather than "completeness" since they've always been pretty much the same the precedent exists for them to consistently be good picks
  • @RonSanPedro83
    Always thought Akira Yuki was one of the weirder design for a fighting game protagonist. He's definitely the poster boy for Virtua Fighter and a monster when used properly but good luck actually getting good with him, been trying for at least a decade now and mastered Kazuya's Perfect electric before I got Akira's Teishitsu Dantai to come out even once lol
  • @Atomic-Punk
    Fantastic video. Beautiful editing. And a really nice and sad walk down memory lane.. Been playing since T1 and Kaz has always been my favorite.... Damn I'm getting old
  • @RetrOrigin
    I agree with most people here, the title is quite misleading. I appreciate the actual content/information and editing of the video, but the title definitely doesn't reflect the topic at hand.
  • Mishimas are very great to know solely because 1) It's guaranteed at least 1 Mishima will be in each game, 2) They have moves that are very strong and downright broken with the caveat of high execution, and 3) In every game you will consistently be able to get results, as they all play very similar in every game. Mishimas are also super interesting as the three mains (Devil Jin, Kazuya, Heihachi) all fit different aggression levels. Kazuya is a turtle that waits for opportunity to demolish, Heihachi is a pressuring bully, and Devil Jin is somewhere in the middle.
  • @Neogears1312
    You the funniest part is kazuya has gotten a nerf purely from time. earlier games he has so many main moves compared to the rest of the cast it makes him less predictable. But because they’ve barely updated him he now has the exact opposite going on; he’s got so few moves overall that he’s got a much more predictable movelist.