Why AI art struggles with hands

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Published 2023-04-04
And how can it get better?

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Hands drawn by robots … often just don’t look right. Why is that, and what will it take to get better?

Producer Phil Edwards is exploring five different aspects of AI that help explain everything from large language models to where unusual training data comes from. In this first video, he digs into why AI art struggles with hands. The challenges range from the same ones that human artists face to those that are a unique result of how AI generative art is created. The road to improving these hands may not be as obvious as you’d think.

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All Comments (21)
  • Considering how much human artists struggle with hands, I’m not surprised the AI can’t do it
  • @logank444
    My grandfather is a semi famous artist and he gives the family art that he messed up. It's usually the hands that he messed up
  • The worst part for me personally is these models have gotten so incredibly good at lighting and realism that seeing these weird messed up hands in completely photorealistic lighting makes them so much more uncanny than in like a painting or drawing.
  • @gabriel1812
    as someone who went to art school, and was required to take a course on drawing hands, I can confirm: drawing hands is hard.
  • @ProkoTV
    Thanks for the talk, Phil! We live in some interesting times for art. Now, back to practicing drawing hands! 😅
  • @OKaFee
    In the lucid dreaming community - one of the most reliable "reality checks" is inspecting your hand and confirming if you have 5 fingers. For whatever reason, the brain has a difficult time generating a five fingered hand while dreaming. It's kind of a creepy coincidence that AI has the same issue.
  • @MrWeebable
    It's weird how humans can instantly determine when something looks wrong, but the same humans cannot necessarily correct it or make it right from scratch. As a beginning artists there's a weird rift between your mind's eye and your skill.
  • @whatfurqanknows
    i love how not so fast at explaining this video is and really having a calm music. we need these types of videos more. thanks Vox!
  • @floopyboo
    Hands are tough for humans too. Ask any artist what they have struggled with the most, and the answer will be hands, followed closely by feet.
  • @Selestrielle
    If you know a thing or two about sewing, you notice pretty fast that AI is also terrible about clothing. Buttons merging into zippers, fabrics changing textures and weights, folds appearing and disappearing without seams, those are all things you see commonly in AI art but people don't notice as much because your average AI artist isn't a seamstress.
  • It's not an unsolvable problem, they just have to change the training method. It can't be just with a blackbox trained on more pictures of hands, the programmers can provide a 3D mesh of the hands and limbs, and include the mapping of the mesh to people in a few hundred models until this specific AI learns how to map hands and limbs to the mesh correctly. Then apply this AI to modify existing images to produce nice looking hands, this could be a bit like how phone cameras apply a moon filter to make 100x zoom moon shots look detailed.
  • @Antares_Aurelis
    At the moment, I noticed that at least some neural networks draw faces as a separate module, on top of the rest of the picture. The same should be done with your hands. There should also be a setting to “hide your hands” so that they simply end up behind your back, in your pockets, etc.
  • @MinisDunyasi5
    You know it’s hard to draw hands, when even AI struggles with it.
  • As an artist, I will confirm, hands have an EXTREMELY low margin for error. There are many different body types, face shapes, limb proportions. Consequently, there's wiggle room. Not so with hands. People will still compliment most artwork that slightly misses the mark, but they will go silent if you mess up hands.
  • @CedarBronze
    I think that in order to solve the "AI knows how things look, but not how they work" problem is to train the AI not only on images, but also on rigged models, like Blender models before you hit "Render." I personally find out how things work and what proportions they generally have by spending a few minutes fiddling with the object and studying it from different angles before trying to draw. Edit: Sorry I'm late.
  • @IOSALive
    Your videos are a true testament to your passion for creation.
  • @proboffensive
    i'm impressed by vox's editing team every single time. the pixelated theme throughout this whole video is so good
  • @noahdoss1967
    “The AI knows how things look but not how they work” I’ve gotten into so many frustrating conversations trying to correct friends and colleagues talking about chat gpt as if it had some internal logic and self-referencing reflective capabilities
  • @zircon256ua
    You accidentally made the like button highlight at 7:50 when saying "button-like".
  • @ajith_e
    Nolan went back in time to be his younger self and explain complex stuff like these to us. Thanks Vox for bringing him aboard