I tested every myth in Rocket League and learned something INSANE
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Published 2022-07-07
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0:00 Intro
0:53 Competitive doesn't average ranks
1:23 Boosting while supersonic is faster
1:56 Scarab is OP
2:50 More people are unsubscribed
3:03 Double reset without air roll
3:33 Close to ranking up = worse tm8s
4:16 Wavedash on another car
4:38 Fall faster with nose down
5:25 Aerial faster by accelerating
5:42 Air rolling makes you faster
6:20 Epic Games has worse servers
6:49 Flip reset on puck
7:47 Small pads give you over 12 boost
8:27 You can choose demo spawn side
9:13 Demo backwards
9:47 GCs can't score open nets
9:57 There's no custom mode where you can't score
10:32 Quick chatting is OP
11:07 Age determines your rank
11:48 You can't win by only goalkeeping
12:21 Pro settings make you better
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All Comments (21)
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⬇Drop your myth suggestions ⬇ and JOIN MY DISCORD :) discord.gg/striped
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Myth: Striped never loses a game he just lets the opponent win because he doesn’t want to embarrass them.
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The holding boost one could literally just be he started slightly after u
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I would say that #2 isn't necessarily confirmed because your reaction times may have been slightly different so the distance is well within the margin of error.
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“Holding accelerate always makes you go faster” (the next myth) “nope”
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For the myths where you drove on the ceiling, your partner had more boost both times and it's obvious by how much longer he was boosting and the fact you only had 81 boost to start
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Striped: I shall defend the Scarab dynasty Wayton: I can't let people think a car looking like a helmet is the best in the game
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To answer said boost is slightly more than twelve with a more technical explanation: this I believe is due to float point numbers being assigned and calculated by the cpu. Cpu has finite amount of resources available. And yet dividing 100/12 you yield an infinite 8.3333 with the 3 repeating so cpus use floating point numbers to calculate to the nearest representative state. At least this is my best guess.
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I LOVE MYTH BUSTER VIDS, ESPECIALLY IN GAMING WHERE IT REALLY REALLY MATTERS. Pt.2 PLSSSSSSSSSS!
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2:55 That percentage scale doesn't even add up...
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The 74-24 of 100% is hurting my head
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Bruh. At 5:08 you said that even when you were in the air holding forwards makes you a little bit faster then in the next myth you said it didn’t.
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Can you spend more time on each myth? Maybe try it more than once before calling it confirmed or not
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Myth: You can curve dash on curve from the wall to the ceiling, just like the curve from the wall to the ground.
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Some of these would be (extra) interesting with large sample size comparisons. Like do 200 matches alternating quiet vs. quickchatting a lot and look at points/goals/shots etc for you and your teammates.
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#6 Actually true, because you get teammates that are close to deranking but still in the rank youd get if you win (means they just have a rough time at that moment). BUT the opposing team is most of the time in the same situation which just results in a bad game. Every time in my case (even when i win in the end, its always a weird game)
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You can also make the ball/puck too heavy to go in the hoops in custom games
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0:22 will be liking the vid real quick...
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Why didn’t they redo the air rolling makes you faster cuz Striped started out with less than 100 boost so Wayton probs had more, that’s why he went farther. And then he counted it as busted anyways? Just odd
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The demo backwards is possible but only if you also backflip like some lower ranks like in gold do as the nose will face the direction your going and thereby make the demo possible. I've done it a few times myself and it only works if your nose while going and flipping backwards are facing the opponent when impact occurs